diff options
Diffstat (limited to 'shaders')
| -rw-r--r-- | shaders/shader.frag | 3 | ||||
| -rw-r--r-- | shaders/shader.vert | 9 |
2 files changed, 11 insertions, 1 deletions
diff --git a/shaders/shader.frag b/shaders/shader.frag index f79ee65..f554b9b 100644 --- a/shaders/shader.frag +++ b/shaders/shader.frag @@ -1,7 +1,8 @@ #version 460 +layout(location = 0) in vec3 vertexColor; layout(location = 0) out vec4 outColor; void main() { - outColor = vec4(1.0, 0.0, 0.0, 1.0); + outColor = vec4(vertexColor, 1.0); } diff --git a/shaders/shader.vert b/shaders/shader.vert index c1bfd9f..186ba52 100644 --- a/shaders/shader.vert +++ b/shaders/shader.vert @@ -6,7 +6,16 @@ vec2 triangle[3] = vec2[]( vec2(-0.5, 0.5) ); +vec3 colors[3] = vec3[]( + vec3(1.0, 0.0, 0.0), + vec3(0.0, 1.0, 0.0), + vec3(0.0, 0.0, 1.0) +); + +layout(location = 0) out vec3 vertexColor; + void main() { gl_Position = vec4(triangle[gl_VertexIndex], 0.0, 1.0); + vertexColor = colors[gl_VertexIndex]; } |