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path: root/src/error.rs
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#![forbid(unsafe_code)]

#[derive(Debug)]
pub struct Error {
  pub message: String,
}
pub type Result<T> = std::result::Result<T, Error>;

impl std::fmt::Display for Error {
  fn fmt(&self, fmt: &mut std::fmt::Formatter<'_>)
      -> std::result::Result<(), std::fmt::Error>
  {
    fmt.write_str(&self.message)
  }
}

impl From<winit::error::EventLoopError> for Error {
  fn from(e: winit::error::EventLoopError) -> Self {
    match e {
      winit::error::EventLoopError::NotSupported(e) => Self::from(e),
      winit::error::EventLoopError::Os(e) => Self::from(e),
      winit::error::EventLoopError::RecreationAttempt => Error {
        message:
            "There may only ever be a single winit event loop.".to_string()
      },
      winit::error::EventLoopError::ExitFailure(code) => Error {
        message:
            format!("Clean unhappy exit with code {} via winit event loop",
                    code)
      }
    }
  }
}

impl From<winit::error::NotSupportedError> for Error {
  fn from(e: winit::error::NotSupportedError) -> Self {
    Error {
      message:
          format!("The winit backend does not support an operation: {}",
                  e.to_string())
    }
  }
}

impl From<winit::error::OsError> for Error {
  fn from(e: winit::error::OsError) -> Self {
    Error {
      message: format!("The OS told winit about an error: {}", e.to_string())
    }
  }
}

impl From<libloading::Error> for Error {
  fn from(e: libloading::Error) -> Self {
    Error {
      message: format!("The dynamic object loader reported an error: {}",
                       e.to_string())
    }
  }
}

impl From<Box<dyn vulkanalia::loader::LoaderError>> for Error {
  fn from(e: Box<dyn vulkanalia::loader::LoaderError>) -> Self {
    Error {
      message: format!("The Vulkan loader reported an error: {}",
                       e.to_string())
    }
  }
}

impl From<vulkanalia::vk::ErrorCode> for Error {
  fn from(e: vulkanalia::vk::ErrorCode) -> Self {
    Error {
      message: format!("Vulkan gave an error code: {}", e.to_string())
    }
  }
}

impl From<vulkanalia::bytecode::BytecodeError> for Error {
  fn from(e: vulkanalia::bytecode::BytecodeError) -> Self {
    Error {
      message: match e {
        vulkanalia::bytecode::BytecodeError::Alloc =>
            "Unable to allocate buffer for SPIR-V bytecode.".to_string(),
        vulkanalia::bytecode::BytecodeError::Length(length) =>
            format!("Compiled SPIR-V bytecode has length {}, \
                    which means it's corrupt.", length)
      }
    }
  }
}

impl From<std::io::Error> for Error {
  fn from(e: std::io::Error) -> Self {
    Error {
      message: format!("System I/O error: {}", e),
    }
  }
}

impl From<png::DecodingError> for Error {
  fn from(e: png::DecodingError) -> Self {
    match e {
      png::DecodingError::IoError(e) => Self::from(e),
      png::DecodingError::Format(_) => Error {
        message: "Texture image is not a valid PNG.".to_string(),
      },
      png::DecodingError::Parameter(e) => Error {
        message: format!("PNG library misusage: {}", e),
      },
      png::DecodingError::LimitsExceeded => Error {
        message: "PNG needed too much memory to decode.".to_string(),
      }
    }
  }
}

pub fn ignore_errors(mut body: impl FnMut() -> Result<()>) -> () {
  if let Err(e) = body() {
    eprintln!("Error: {}", e);
  }
}


pub enum Acceptable<T> {
  Accepted(T),
  Rejected(String),
}

impl<T> Acceptable<T> {
  #[allow(unused)]
  pub fn is_accepted(&self) -> bool {
    if let Acceptable::Accepted(_) = self { true } else { false }
  }

  #[allow(unused)]
  pub fn is_rejected(&self) -> bool {
    if let Acceptable::Rejected(_) = self { true } else { false }
  }

  #[allow(unused)]
  pub fn unwrap(self) -> T {
    if let Acceptable::Accepted(result) = self {
      result
    } else {
      panic!("Unwrapped a rejected Acceptable.");
    }
  }

  pub fn require(self) -> Result<T> {
    match self {
      Acceptable::Accepted(value) => Ok(value),
      Acceptable::Rejected(message) => Err(Error { message }),
    }
  }
}