| Age | Commit message (Expand) | Author |
|---|---|---|
| 2026-08-16 | move uniform buffers into Frame | Irene Knapp |
| 2026-08-14 | move the Frame destruction code to where it goes | Irene Knapp |
| 2026-08-14 | move all the per-frame stuff into its own struct and file | Irene Knapp |
| 2026-08-12 | split the texture's sampler and its image view into separaet bindings | Irene Knapp |
| 2026-08-09 | abstract over bundled assets | Irene Knapp |
| 2026-08-09 | move PNG-specific code to a new module files::png | Irene Knapp |
| 2026-08-09 | rename and reexport a bunch of graphics state types | Irene Knapp |
| 2026-08-09 | refactor Texture into its own thing | Irene Knapp |
| 2026-08-08 | move the obj loader to a more logical place | Irene Knapp |
| 2026-08-08 | remove physical_device from ForReinit | Irene Knapp |
| 2026-08-08 | move models into their own struct and file | Irene Knapp |
| 2026-08-06 | further splitting of graphics submodules | Irene Knapp |
| 2026-08-06 | move some modules into a new graphics submodule | Irene Knapp |