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| author | Irene Knapp <ireneista@irenes.space> | 2026-08-14 18:54:33 -0700 |
|---|---|---|
| committer | Irene Knapp <ireneista@irenes.space> | 2026-08-14 18:54:33 -0700 |
| commit | 2fae64a18c3253a892c9b3e529fb7b09e0bac753 (patch) | |
| tree | be124cb085372a1ba6257f9f6e2c7cb4133bf24d /src/graphics/frame.rs | |
| parent | 5a4fad7b67a6ab477b230f4d8a70efed0e9100cb (diff) | |
move the Frame destruction code to where it goes
this is, however, the first time one of these render state objects has been managed by another one rather than by main() directly, so there's a little weirdness around the lifetime logic that might need reconsidering. seems okay for now though. Force-Push: yes Change-Id: Ide3b9f0a7163f78a51ceed4dfb506232475354dd
Diffstat (limited to 'src/graphics/frame.rs')
| -rw-r--r-- | src/graphics/frame.rs | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/src/graphics/frame.rs b/src/graphics/frame.rs index 721eced..749b5ac 100644 --- a/src/graphics/frame.rs +++ b/src/graphics/frame.rs @@ -77,6 +77,8 @@ impl Frame { texture: &Texture, render_pass: &vk::RenderPass) -> Result<()> { + Frame::destroy_replaceable(frames, permanent); + let device = &permanent.device; let primary_command_pool = &permanent.primary_command_pool; let descriptor_set_layout = &for_reinit.descriptor_set_layout; @@ -116,6 +118,35 @@ impl Frame { Ok(()) } + + // This relies on its caller to have already waited for the device to be + // idle. + #[allow(unsafe_code)] + pub fn destroy(frames: &mut Vec<Self>, permanent: &Permanent) { + Frame::destroy_replaceable(frames, permanent); + } + + #[allow(unsafe_code)] + pub fn destroy_replaceable(frames: &mut Vec<Self>, permanent: &Permanent) { + let device = &permanent.device; + + let mut command_buffers = Vec::new(); + for frame in frames { + unsafe { device.destroy_framebuffer(frame.framebuffer, None) }; + + command_buffers.push(frame.command_buffer); + } + + // Notice that we free the buffers in the pool, but do not destroy the + // pool itself. Notice also that we only do this for the primary command + // pool, because that's the only one where we've kept track of the + // buffers. We promise ourselves to free buffers in the transient pool + // immediately after using them. + unsafe { + device.free_command_buffers(permanent.primary_command_pool, + &command_buffers) + }; + } } @@ -225,3 +256,4 @@ fn init_descriptor_sets(count: usize, device: &Device, Ok(sets) } + |