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authorIrene Knapp <ireneista@irenes.space>2026-08-06 14:26:15 -0700
committerIrene Knapp <ireneista@irenes.space>2026-08-06 14:56:40 -0700
commit5b5f7bb4b3cac1fa96b2325e7c3d0784ade28ebf (patch)
treedf536be69c964533bf19c75119a8e406f9daad31 /flake.nix
parent562693fe2d0afbe9c828fa1acb4473db9752eeed (diff)
factor out the render commands into a new scene module
use push constants

this concludes the tutorial; there's now a bit of fairly obvious refactoring to do to group objects in a way that reflects when they're needed, which can be followed by building a real scene graph

Change-Id: Id3b76d00d08ae915270095bd606e41767b7ec177
Force-Push: yes
Diffstat (limited to 'flake.nix')
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