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| author | Irene Knapp <ireneista@irenes.space> | 2026-08-06 14:26:15 -0700 |
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| committer | Irene Knapp <ireneista@irenes.space> | 2026-08-06 14:56:40 -0700 |
| commit | 5b5f7bb4b3cac1fa96b2325e7c3d0784ade28ebf (patch) | |
| tree | df536be69c964533bf19c75119a8e406f9daad31 /build.rs | |
| parent | 562693fe2d0afbe9c828fa1acb4473db9752eeed (diff) | |
factor out the render commands into a new scene module
use push constants this concludes the tutorial; there's now a bit of fairly obvious refactoring to do to group objects in a way that reflects when they're needed, which can be followed by building a real scene graph Change-Id: Id3b76d00d08ae915270095bd606e41767b7ec177 Force-Push: yes
Diffstat (limited to 'build.rs')
0 files changed, 0 insertions, 0 deletions