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-rw-r--r--oneko.c1154
-rw-r--r--oneko.h84
2 files changed, 619 insertions, 619 deletions
diff --git a/oneko.c b/oneko.c
index de54c1e..36fe424 100644
--- a/oneko.c
+++ b/oneko.c
@@ -1,35 +1,35 @@
 /*
- *	oneko  -  X11 猫
+ *      oneko  -  X11 猫
  */
 
-#ifndef	lint
+#ifndef lint
 static char rcsid[] = "$Header: /home/sun/unix/kato/xsam/oneko/oneko.c,v 1.5 90/10/19 21:25:16 kato Exp $";
 #endif
 
 #include "oneko.h"
 #include "patchlevel.h"
 /*
- *	グローバル変数
+ *      グローバル変数
  */
 
-char	*ClassName = "Oneko";		/* コマンド名称 */
-char	*ProgramName;			/* コマンド名称 */
+char    *ClassName = "Oneko";           /* コマンド名称 */
+char    *ProgramName;                   /* コマンド名称 */
 
-Display	*theDisplay;			/* ディスプレイ構造体 */
-int	theScreen;			/* スクリーン番号 */
-unsigned int	theDepth;		/* デプス */
-Window	theRoot;			/* ルートウィンドウのID */
-Window	theWindow;			/* 猫ウィンドウのID */
-char    *WindowName = NULL;		/* 猫ウィンドウの名前 */
-Window	theTarget = None;		/* 目標ウィンドウのID */
-char    *TargetName = NULL;		/* 目標ウィンドウの名前 */
-Cursor	theCursor;			/* ねずみカーソル */
+Display *theDisplay;                    /* ディスプレイ構造体 */
+int     theScreen;                      /* スクリーン番号 */
+unsigned int    theDepth;               /* デプス */
+Window  theRoot;                        /* ルートウィンドウのID */
+Window  theWindow;                      /* 猫ウィンドウのID */
+char    *WindowName = NULL;             /* 猫ウィンドウの名前 */
+Window  theTarget = None;               /* 目標ウィンドウのID */
+char    *TargetName = NULL;             /* 目標ウィンドウの名前 */
+Cursor  theCursor;                      /* ねずみカーソル */
 
-unsigned int	WindowWidth;		/* ルートウィンドウの幅 */
-unsigned int	WindowHeight;		/* ルートウィンドウの高さ */
+unsigned int    WindowWidth;            /* ルートウィンドウの幅 */
+unsigned int    WindowHeight;           /* ルートウィンドウの高さ */
 
-XColor	theForegroundColor;		/* 色 (フォアグラウンド) */
-XColor	theBackgroundColor;		/* 色 (バックグラウンド) */
+XColor  theForegroundColor;             /* 色 (フォアグラウンド) */
+XColor  theBackgroundColor;             /* 色 (バックグラウンド) */
 
 int Synchronous = False;
 /* Types of animals */
@@ -60,99 +60,99 @@ AnimalDefaultsData AnimalDefaultsDataTable[] =
 };
 
 /*
- *	いろいろな初期設定 (オプション、リソースで変えられるよ)
+ *      いろいろな初期設定 (オプション、リソースで変えられるよ)
  */
 
-					/* Resource:	*/
-char	*Foreground = NULL;		/*   foreground	*/
-char	*Background = NULL;		/*   background	*/
-long	IntervalTime = 0L;		/*   time	*/
-double	NekoSpeed = (double)0;		/*   speed	*/
-int	IdleSpace = 0;			/*   idle	*/
-int	NekoMoyou = NOTDEFINED;		/*   tora	*/
-int	NoShape = NOTDEFINED;		/*   noshape	*/
-int	ReverseVideo = NOTDEFINED;	/*   reverse	*/
-int	ToWindow = NOTDEFINED;		/*   towindow	*/
-int	ToFocus = NOTDEFINED;		/*   tofocus	*/
+                                        /* Resource:    */
+char    *Foreground = NULL;             /*   foreground */
+char    *Background = NULL;             /*   background */
+long    IntervalTime = 0L;              /*   time       */
+double  NekoSpeed = (double)0;          /*   speed      */
+int     IdleSpace = 0;                  /*   idle       */
+int     NekoMoyou = NOTDEFINED;         /*   tora       */
+int     NoShape = NOTDEFINED;           /*   noshape    */
+int     ReverseVideo = NOTDEFINED;      /*   reverse    */
+int     ToWindow = NOTDEFINED;          /*   towindow   */
+int     ToFocus = NOTDEFINED;           /*   tofocus    */
 int     XOffset=0,YOffset=0;            /* X and Y offsets for cat from mouse
-					   pointer. */
+                                           pointer. */
 /*
- *	いろいろな状態変数
+ *      いろいろな状態変数
  */
 
-Bool	DontMapped = True;
+Bool    DontMapped = True;
 
-int	NekoTickCount;		/* 猫動作カウンタ */
-int	NekoStateCount;		/* 猫同一状態カウンタ */
-int	NekoState;		/* 猫の状態 */
+int     NekoTickCount;          /* 猫動作カウンタ */
+int     NekoStateCount;         /* 猫同一状態カウンタ */
+int     NekoState;              /* 猫の状態 */
 
-int	MouseX;			/* マウスX座標 */
-int	MouseY;			/* マウスY座標 */
+int     MouseX;                 /* マウスX座標 */
+int     MouseY;                 /* マウスY座標 */
 
-int	PrevMouseX = 0;		/* 直前のマウスX座標 */
-int	PrevMouseY = 0;		/* 直前のマウスY座標 */
-Window	PrevTarget = None;	/* 直前の目標ウィンドウのID */
+int     PrevMouseX = 0;         /* 直前のマウスX座標 */
+int     PrevMouseY = 0;         /* 直前のマウスY座標 */
+Window  PrevTarget = None;      /* 直前の目標ウィンドウのID */
 
-int	NekoX;			/* 猫X座標 */
-int	NekoY;			/* 猫Y座標 */
+int     NekoX;                  /* 猫X座標 */
+int     NekoY;                  /* 猫Y座標 */
 
-int	NekoMoveDx;		/* 猫移動距離X */
-int	NekoMoveDy;		/* 猫移動距離Y */
+int     NekoMoveDx;             /* 猫移動距離X */
+int     NekoMoveDy;             /* 猫移動距離Y */
 
-int	NekoLastX;		/* 猫最終描画X座標 */
-int	NekoLastY;		/* 猫最終描画Y座標 */
-GC	NekoLastGC;		/* 猫最終描画 GC */
+int     NekoLastX;              /* 猫最終描画X座標 */
+int     NekoLastY;              /* 猫最終描画Y座標 */
+GC      NekoLastGC;             /* 猫最終描画 GC */
 /* Variables used to set how quickly the program will chose to raise itself. */
 /* Look at Interval(), Handle Visiblility Notify Event */
 #define DEFAULT_RAISE_WAIT 16  /* About 2 seconds with default interval */
 int     RaiseWindowDelay=0;
 /*
- *	その他
+ *      その他
  */
 
-double	SinPiPer8Times3;	/* sin(3π/8) */
-double	SinPiPer8;		/* sin(π/8) */
+double  SinPiPer8Times3;        /* sin(3π/8) */
+double  SinPiPer8;              /* sin(π/8) */
 
-Pixmap	Mati2Xbm, Jare2Xbm, Kaki1Xbm, Kaki2Xbm, Mati3Xbm, Sleep1Xbm, Sleep2Xbm;
-Pixmap	Mati2Msk, Jare2Msk, Kaki1Msk, Kaki2Msk, Mati3Msk, Sleep1Msk, Sleep2Msk;
+Pixmap  Mati2Xbm, Jare2Xbm, Kaki1Xbm, Kaki2Xbm, Mati3Xbm, Sleep1Xbm, Sleep2Xbm;
+Pixmap  Mati2Msk, Jare2Msk, Kaki1Msk, Kaki2Msk, Mati3Msk, Sleep1Msk, Sleep2Msk;
 
-Pixmap	AwakeXbm, AwakeMsk;
+Pixmap  AwakeXbm, AwakeMsk;
 
-Pixmap	Up1Xbm, Up2Xbm, Down1Xbm, Down2Xbm, Left1Xbm, Left2Xbm;
-Pixmap	Up1Msk, Up2Msk, Down1Msk, Down2Msk, Left1Msk, Left2Msk;
-Pixmap	Right1Xbm, Right2Xbm, UpLeft1Xbm, UpLeft2Xbm, UpRight1Xbm;
-Pixmap	Right1Msk, Right2Msk, UpLeft1Msk, UpLeft2Msk, UpRight1Msk;
-Pixmap	UpRight2Xbm, DownLeft1Xbm, DownLeft2Xbm, DownRight1Xbm, DownRight2Xbm;
-Pixmap	UpRight2Msk, DownLeft1Msk, DownLeft2Msk, DownRight1Msk, DownRight2Msk;
+Pixmap  Up1Xbm, Up2Xbm, Down1Xbm, Down2Xbm, Left1Xbm, Left2Xbm;
+Pixmap  Up1Msk, Up2Msk, Down1Msk, Down2Msk, Left1Msk, Left2Msk;
+Pixmap  Right1Xbm, Right2Xbm, UpLeft1Xbm, UpLeft2Xbm, UpRight1Xbm;
+Pixmap  Right1Msk, Right2Msk, UpLeft1Msk, UpLeft2Msk, UpRight1Msk;
+Pixmap  UpRight2Xbm, DownLeft1Xbm, DownLeft2Xbm, DownRight1Xbm, DownRight2Xbm;
+Pixmap  UpRight2Msk, DownLeft1Msk, DownLeft2Msk, DownRight1Msk, DownRight2Msk;
 
-Pixmap	UpTogi1Xbm, UpTogi2Xbm, DownTogi1Xbm, DownTogi2Xbm, LeftTogi1Xbm;
-Pixmap	UpTogi1Msk, UpTogi2Msk, DownTogi1Msk, DownTogi2Msk, LeftTogi1Msk;
-Pixmap	LeftTogi2Xbm, RightTogi1Xbm, RightTogi2Xbm;
-Pixmap	LeftTogi2Msk, RightTogi1Msk, RightTogi2Msk;
+Pixmap  UpTogi1Xbm, UpTogi2Xbm, DownTogi1Xbm, DownTogi2Xbm, LeftTogi1Xbm;
+Pixmap  UpTogi1Msk, UpTogi2Msk, DownTogi1Msk, DownTogi2Msk, LeftTogi1Msk;
+Pixmap  LeftTogi2Xbm, RightTogi1Xbm, RightTogi2Xbm;
+Pixmap  LeftTogi2Msk, RightTogi1Msk, RightTogi2Msk;
 
 GC      Mati2GC;
 
-GC	Jare2GC, Kaki1GC, Kaki2GC, Mati3GC, Sleep1GC, Sleep2GC;
+GC      Jare2GC, Kaki1GC, Kaki2GC, Mati3GC, Sleep1GC, Sleep2GC;
 
-GC	AwakeGC;
+GC      AwakeGC;
 
-GC	Up1GC, Up2GC, Down1GC, Down2GC, Left1GC, Left2GC, Right1GC, Right2GC;
-GC	UpLeft1GC, UpLeft2GC, UpRight1GC, UpRight2GC, DownLeft1GC, DownLeft2GC;
-GC	DownRight1GC, DownRight2GC;
+GC      Up1GC, Up2GC, Down1GC, Down2GC, Left1GC, Left2GC, Right1GC, Right2GC;
+GC      UpLeft1GC, UpLeft2GC, UpRight1GC, UpRight2GC, DownLeft1GC, DownLeft2GC;
+GC      DownRight1GC, DownRight2GC;
 
-GC	UpTogi1GC, UpTogi2GC, DownTogi1GC, DownTogi2GC, LeftTogi1GC;
-GC	LeftTogi2GC, RightTogi1GC, RightTogi2GC;
+GC      UpTogi1GC, UpTogi2GC, DownTogi1GC, DownTogi2GC, LeftTogi1GC;
+GC      LeftTogi2GC, RightTogi1GC, RightTogi2GC;
 
 
 typedef struct {
-    GC		*GCCreatePtr;
-    Pixmap	*BitmapCreatePtr;
-    char	*PixelPattern[BITMAPTYPES];
-    Pixmap	*BitmapMasksPtr;
-    char	*MaskPattern[BITMAPTYPES];
+    GC          *GCCreatePtr;
+    Pixmap      *BitmapCreatePtr;
+    char        *PixelPattern[BITMAPTYPES];
+    Pixmap      *BitmapMasksPtr;
+    char        *MaskPattern[BITMAPTYPES];
 } BitmapGCData;
 
-BitmapGCData	BitmapGCDataTable[] =
+BitmapGCData    BitmapGCDataTable[] =
 {
     { &Mati2GC, &Mati2Xbm,  mati2_bits, mati2_tora_bits, mati2_dog_bits, mati2_bsd_bits, mati2_sakura_bits, mati2_tomoyo_bits,
       &Mati2Msk, mati2_mask_bits, mati2_mask_bits, mati2_dog_mask_bits, mati2_bsd_mask_bits, mati2_sakura_mask_bits, mati2_tomoyo_mask_bits },
@@ -222,61 +222,61 @@ BitmapGCData	BitmapGCDataTable[] =
 };
 
 typedef struct {
-    GC		*TickGCPtr;
-    Pixmap	*TickMaskPtr;
+    GC          *TickGCPtr;
+    Pixmap      *TickMaskPtr;
 } Animation;
 
-Animation	AnimationPattern[][2] =
+Animation       AnimationPattern[][2] =
 {
   { { &Mati2GC, &Mati2Msk },
-    { &Mati2GC, &Mati2Msk } },		/* NekoState == NEKO_STOP */
+    { &Mati2GC, &Mati2Msk } },          /* NekoState == NEKO_STOP */
   { { &Jare2GC, &Jare2Msk },
-    { &Mati2GC, &Mati2Msk } },		/* NekoState == NEKO_JARE */
+    { &Mati2GC, &Mati2Msk } },          /* NekoState == NEKO_JARE */
   { { &Kaki1GC, &Kaki1Msk },
-    { &Kaki2GC, &Kaki2Msk } },		/* NekoState == NEKO_KAKI */
+    { &Kaki2GC, &Kaki2Msk } },          /* NekoState == NEKO_KAKI */
   { { &Mati3GC, &Mati3Msk },
-    { &Mati3GC, &Mati3Msk } },		/* NekoState == NEKO_AKUBI */
+    { &Mati3GC, &Mati3Msk } },          /* NekoState == NEKO_AKUBI */
   { { &Sleep1GC, &Sleep1Msk },
-    { &Sleep2GC, &Sleep2Msk } },		/* NekoState == NEKO_SLEEP */
+    { &Sleep2GC, &Sleep2Msk } },                /* NekoState == NEKO_SLEEP */
   { { &AwakeGC, &AwakeMsk },
-    { &AwakeGC, &AwakeMsk } },		/* NekoState == NEKO_AWAKE */
+    { &AwakeGC, &AwakeMsk } },          /* NekoState == NEKO_AWAKE */
   { { &Up1GC, &Up1Msk },
-    { &Up2GC, &Up2Msk } },		/* NekoState == NEKO_U_MOVE */
+    { &Up2GC, &Up2Msk } },              /* NekoState == NEKO_U_MOVE */
   { { &Down1GC, &Down1Msk },
-    { &Down2GC, &Down2Msk } },		/* NekoState == NEKO_D_MOVE */
+    { &Down2GC, &Down2Msk } },          /* NekoState == NEKO_D_MOVE */
   { { &Left1GC, &Left1Msk },
-    { &Left2GC, &Left2Msk } },		/* NekoState == NEKO_L_MOVE */
+    { &Left2GC, &Left2Msk } },          /* NekoState == NEKO_L_MOVE */
   { { &Right1GC, &Right1Msk },
-    { &Right2GC, &Right2Msk } },		/* NekoState == NEKO_R_MOVE */
+    { &Right2GC, &Right2Msk } },                /* NekoState == NEKO_R_MOVE */
   { { &UpLeft1GC, &UpLeft1Msk },
-    { &UpLeft2GC, &UpLeft2Msk } },	/* NekoState == NEKO_UL_MOVE */
+    { &UpLeft2GC, &UpLeft2Msk } },      /* NekoState == NEKO_UL_MOVE */
   { { &UpRight1GC, &UpRight1Msk },
-    { &UpRight2GC, &UpRight2Msk } },	/* NekoState == NEKO_UR_MOVE */
+    { &UpRight2GC, &UpRight2Msk } },    /* NekoState == NEKO_UR_MOVE */
   { { &DownLeft1GC, &DownLeft1Msk },
-    { &DownLeft2GC, &DownLeft2Msk } },	/* NekoState == NEKO_DL_MOVE */
+    { &DownLeft2GC, &DownLeft2Msk } },  /* NekoState == NEKO_DL_MOVE */
   { { &DownRight1GC, &DownRight1Msk },
-    { &DownRight2GC, &DownRight2Msk } },	/* NekoState == NEKO_DR_MOVE */
+    { &DownRight2GC, &DownRight2Msk } },        /* NekoState == NEKO_DR_MOVE */
   { { &UpTogi1GC, &UpTogi1Msk },
-    { &UpTogi2GC, &UpTogi2Msk } },	/* NekoState == NEKO_U_TOGI */
+    { &UpTogi2GC, &UpTogi2Msk } },      /* NekoState == NEKO_U_TOGI */
   { { &DownTogi1GC, &DownTogi1Msk },
-    { &DownTogi2GC, &DownTogi2Msk } },	/* NekoState == NEKO_D_TOGI */
+    { &DownTogi2GC, &DownTogi2Msk } },  /* NekoState == NEKO_D_TOGI */
   { { &LeftTogi1GC, &LeftTogi1Msk },
-    { &LeftTogi2GC, &LeftTogi2Msk } },	/* NekoState == NEKO_L_TOGI */
+    { &LeftTogi2GC, &LeftTogi2Msk } },  /* NekoState == NEKO_L_TOGI */
   { { &RightTogi1GC, &RightTogi1Msk },
-    { &RightTogi2GC, &RightTogi2Msk } },	/* NekoState == NEKO_R_TOGI */
+    { &RightTogi2GC, &RightTogi2Msk } },        /* NekoState == NEKO_R_TOGI */
 };
 
 static void NullFunction();
 
 /*
- *	ビットマップデータ・GC 初期化
+ *      ビットマップデータ・GC 初期化
  */
 
 void
 InitBitmapAndGCs()
 {
-    BitmapGCData	*BitmapGCDataTablePtr;
-    XGCValues		theGCValues;
+    BitmapGCData        *BitmapGCDataTablePtr;
+    XGCValues           theGCValues;
 
     theGCValues.function = GXcopy;
     theGCValues.foreground = theForegroundColor.pixel;
@@ -286,59 +286,59 @@ InitBitmapAndGCs()
     theGCValues.ts_y_origin = 0;
 
     for (BitmapGCDataTablePtr = BitmapGCDataTable;
-	 BitmapGCDataTablePtr->GCCreatePtr != NULL;
-	 BitmapGCDataTablePtr++) {
-
-	*(BitmapGCDataTablePtr->BitmapCreatePtr)
-	    = XCreatePixmapFromBitmapData(theDisplay, theRoot,
-		BitmapGCDataTablePtr->PixelPattern[NekoMoyou],
-		BITMAP_WIDTH, BITMAP_HEIGHT,
-		theForegroundColor.pixel,
-		theBackgroundColor.pixel,
-		DefaultDepth(theDisplay, theScreen));
-
-	theGCValues.tile = *(BitmapGCDataTablePtr->BitmapCreatePtr);
-
-	*(BitmapGCDataTablePtr->BitmapMasksPtr)
-	    = XCreateBitmapFromData(theDisplay, theRoot,
-		BitmapGCDataTablePtr->MaskPattern[NekoMoyou],
-		BITMAP_WIDTH, BITMAP_HEIGHT);
-
-	*(BitmapGCDataTablePtr->GCCreatePtr)
-	    = XCreateGC(theDisplay, theWindow,
-		GCFunction | GCForeground | GCBackground | GCTile |
-		GCTileStipXOrigin | GCTileStipYOrigin | GCFillStyle,
-		&theGCValues);
+         BitmapGCDataTablePtr->GCCreatePtr != NULL;
+         BitmapGCDataTablePtr++) {
+
+        *(BitmapGCDataTablePtr->BitmapCreatePtr)
+            = XCreatePixmapFromBitmapData(theDisplay, theRoot,
+                BitmapGCDataTablePtr->PixelPattern[NekoMoyou],
+                BITMAP_WIDTH, BITMAP_HEIGHT,
+                theForegroundColor.pixel,
+                theBackgroundColor.pixel,
+                DefaultDepth(theDisplay, theScreen));
+
+        theGCValues.tile = *(BitmapGCDataTablePtr->BitmapCreatePtr);
+
+        *(BitmapGCDataTablePtr->BitmapMasksPtr)
+            = XCreateBitmapFromData(theDisplay, theRoot,
+                BitmapGCDataTablePtr->MaskPattern[NekoMoyou],
+                BITMAP_WIDTH, BITMAP_HEIGHT);
+
+        *(BitmapGCDataTablePtr->GCCreatePtr)
+            = XCreateGC(theDisplay, theWindow,
+                GCFunction | GCForeground | GCBackground | GCTile |
+                GCTileStipXOrigin | GCTileStipYOrigin | GCFillStyle,
+                &theGCValues);
     }
 }
 
 /*
- *	リソース・データベースから必要なリソースを取り出す
+ *      リソース・データベースから必要なリソースを取り出す
  */
 
-char	*
+char    *
 NekoGetDefault(resource)
-char	*resource;
+char    *resource;
 {
-	char	*value;
-
-	if (value = XGetDefault(theDisplay, ProgramName, resource)) {
-		return value;
-	}
-	if (value = XGetDefault(theDisplay, ClassName, resource)) {
-		return value;
-	}
-	return NULL;
+        char    *value;
+
+        if (value = XGetDefault(theDisplay, ProgramName, resource)) {
+                return value;
+        }
+        if (value = XGetDefault(theDisplay, ClassName, resource)) {
+                return value;
+        }
+        return NULL;
 }
 
 /*
- *	リソース・データベースからオプションを設定
+ *      リソース・データベースからオプションを設定
  */
 
 GetResources()
 {
-  char	*resource;
-  int		num;
+  char  *resource;
+  int           num;
   int loop;
   if (Foreground == NULL) {
     if ((resource = NekoGetDefault("foreground")) != NULL) {
@@ -355,7 +355,7 @@ GetResources()
   if (IntervalTime == 0) {
     if ((resource = NekoGetDefault("time")) != NULL) {
       if (num = atoi(resource)) {
-	IntervalTime = num;
+        IntervalTime = num;
       }
     }
   }
@@ -363,7 +363,7 @@ GetResources()
   if (NekoSpeed == (double)0) {
     if ((resource = NekoGetDefault("speed")) != NULL) {
       if (num = atoi(resource)) {
-	NekoSpeed = (double)num;
+        NekoSpeed = (double)num;
       }
     }
   }
@@ -371,7 +371,7 @@ GetResources()
   if (IdleSpace == 0) {
     if ((resource = NekoGetDefault("idle")) != NULL) {
       if (num = atoi(resource)) {
-	IdleSpace = num;
+        IdleSpace = num;
       }
     }
   }
@@ -379,8 +379,8 @@ GetResources()
   if (NekoMoyou == NOTDEFINED) {
     for (loop=0;loop<BITMAPTYPES;loop++)
       if ((resource = NekoGetDefault(AnimalDefaultsDataTable[loop].name)) != NULL) {
-	if (IsTrue(resource))
-	  NekoMoyou = loop;
+        if (IsTrue(resource))
+          NekoMoyou = loop;
       }
   }
 
@@ -431,70 +431,70 @@ GetResources()
 }
 
 /*
- *	ねずみ型カーソルを作る
+ *      ねずみ型カーソルを作る
  */
 
 MakeMouseCursor()
 {
-    Pixmap			theCursorSource;
-    Pixmap			theCursorMask;
+    Pixmap                      theCursorSource;
+    Pixmap                      theCursorMask;
 
     theCursorSource
-	= XCreateBitmapFromData(theDisplay, theRoot,
-				AnimalDefaultsDataTable[NekoMoyou].cursor, 
-				AnimalDefaultsDataTable[NekoMoyou].cursor_width,
-				AnimalDefaultsDataTable[NekoMoyou].cursor_height);
+        = XCreateBitmapFromData(theDisplay, theRoot,
+                                AnimalDefaultsDataTable[NekoMoyou].cursor, 
+                                AnimalDefaultsDataTable[NekoMoyou].cursor_width,
+                                AnimalDefaultsDataTable[NekoMoyou].cursor_height);
 
     theCursorMask
-	= XCreateBitmapFromData(theDisplay, theRoot,
-				AnimalDefaultsDataTable[NekoMoyou].mask,
-				AnimalDefaultsDataTable[NekoMoyou].cursor_width,
-				AnimalDefaultsDataTable[NekoMoyou].cursor_height);
+        = XCreateBitmapFromData(theDisplay, theRoot,
+                                AnimalDefaultsDataTable[NekoMoyou].mask,
+                                AnimalDefaultsDataTable[NekoMoyou].cursor_width,
+                                AnimalDefaultsDataTable[NekoMoyou].cursor_height);
 
     theCursor = XCreatePixmapCursor(theDisplay, theCursorSource, theCursorMask,
-				    &theBackgroundColor, &theForegroundColor,
-				    AnimalDefaultsDataTable[NekoMoyou].cursor_x_hot,
-				    AnimalDefaultsDataTable[NekoMoyou].cursor_y_hot);
+                                    &theBackgroundColor, &theForegroundColor,
+                                    AnimalDefaultsDataTable[NekoMoyou].cursor_x_hot,
+                                    AnimalDefaultsDataTable[NekoMoyou].cursor_y_hot);
     XFreePixmap(theDisplay,theCursorSource);
     XFreePixmap(theDisplay,theCursorMask);
 }
 
 /*
- *	色を初期設定する
+ *      色を初期設定する
  */
 
 SetupColors()
 {
-    XColor	theExactColor;
-    Colormap	theColormap;
+    XColor      theExactColor;
+    Colormap    theColormap;
 
     theColormap = DefaultColormap(theDisplay, theScreen);
 
     if (theDepth == 1) {
-	Foreground = "black";
-	Background = "white";
+        Foreground = "black";
+        Background = "white";
     }
 
     if (ReverseVideo == True) {
-	char	*tmp;
+        char    *tmp;
 
-	tmp = Foreground;
-	Foreground = Background;
-	Background = tmp;
+        tmp = Foreground;
+        Foreground = Background;
+        Background = tmp;
     }
 
     if (!XAllocNamedColor(theDisplay, theColormap,
-		Foreground, &theForegroundColor, &theExactColor)) {
-	fprintf(stderr, "%s: Can't XAllocNamedColor(\"%s\").\n",
-		ProgramName, Foreground);
-	exit(1);
+                Foreground, &theForegroundColor, &theExactColor)) {
+        fprintf(stderr, "%s: Can't XAllocNamedColor(\"%s\").\n",
+                ProgramName, Foreground);
+        exit(1);
     }
 
     if (!XAllocNamedColor(theDisplay, theColormap,
-		Background, &theBackgroundColor, &theExactColor)) {
-	fprintf(stderr, "%s: Can't XAllocNamedColor(\"%s\").\n",
-		ProgramName, Background);
-	exit(1);
+                Background, &theBackgroundColor, &theExactColor)) {
+        fprintf(stderr, "%s: Can't XAllocNamedColor(\"%s\").\n",
+                ProgramName, Background);
+        exit(1);
     }
 }
 
@@ -518,8 +518,8 @@ Window Select_Window(dpy)
 
   /* Grab the pointer using target cursor, letting it room all over */
   status = XGrabPointer(dpy, root, False,
-			ButtonPressMask|ButtonReleaseMask, GrabModeSync,
-			GrabModeAsync, root, cursor, CurrentTime);
+                        ButtonPressMask|ButtonReleaseMask, GrabModeSync,
+                        GrabModeAsync, root, cursor, CurrentTime);
   if (status != GrabSuccess) {
     fprintf(stderr, "%s: Can't grab the mouse.\n", ProgramName);
     exit(1);
@@ -533,14 +533,14 @@ Window Select_Window(dpy)
     switch (event.type) {
     case ButtonPress:
       if (target_win == None) {
-	target_win = event.xbutton.subwindow; /* window selected */
-	if (target_win == None) target_win = root;
+        target_win = event.xbutton.subwindow; /* window selected */
+        if (target_win == None) target_win = root;
       }
       buttons++;
       break;
     case ButtonRelease:
       if (buttons > 0) /* there may have been some down before we started */
-	buttons--;
+        buttons--;
        break;
     }
   } 
@@ -564,42 +564,42 @@ Window Window_With_Name(dpy, top, name)
      Window top;
      char *name;
 {
-	Window *children, dummy;
-	unsigned int nchildren;
-	int i;
-	Window w=0;
-	char *window_name;
-
-	if (XFetchName(dpy, top, &window_name) && !strcmp(window_name, name))
-	  return(top);
-
-	if (!XQueryTree(dpy, top, &dummy, &dummy, &children, &nchildren))
-	  return(0);
-
-	for (i=0; i<nchildren; i++) {
-		w = Window_With_Name(dpy, children[i], name);
-		if (w)
-		  break;
-	}
-	if (children) XFree ((char *)children);
-	return(w);
+        Window *children, dummy;
+        unsigned int nchildren;
+        int i;
+        Window w=0;
+        char *window_name;
+
+        if (XFetchName(dpy, top, &window_name) && !strcmp(window_name, name))
+          return(top);
+
+        if (!XQueryTree(dpy, top, &dummy, &dummy, &children, &nchildren))
+          return(0);
+
+        for (i=0; i<nchildren; i++) {
+                w = Window_With_Name(dpy, children[i], name);
+                if (w)
+                  break;
+        }
+        if (children) XFree ((char *)children);
+        return(w);
 }
 
 /*
- *	スクリーン環境初期化
+ *      スクリーン環境初期化
  */
 
 void
 InitScreen(DisplayName)
-    char	*DisplayName;
+    char        *DisplayName;
 {
-  XSetWindowAttributes	theWindowAttributes;
-  unsigned long		theWindowMask;
-  Window			theTempRoot;
-  int				WindowPointX;
-  int				WindowPointY;
-  unsigned int		BorderWidth;
-  int				event_base, error_base;
+  XSetWindowAttributes  theWindowAttributes;
+  unsigned long         theWindowMask;
+  Window                        theTempRoot;
+  int                           WindowPointX;
+  int                           WindowPointY;
+  unsigned int          BorderWidth;
+  int                           event_base, error_base;
 
   if ((theDisplay = XOpenDisplay(DisplayName)) == NULL) {
     fprintf(stderr, "%s: Can't open display", ProgramName);
@@ -620,10 +620,10 @@ InitScreen(DisplayName)
 
 #ifdef SHAPE
   if (!NoShape && XShapeQueryExtension(theDisplay,
-				       &event_base, &error_base) == False) {
+                                       &event_base, &error_base) == False) {
     fprintf(stderr, "Display not suported shape extension.\n");
     NoShape = True;
-				       }
+                                       }
 #endif SHAPE
 
   theScreen = DefaultScreen(theDisplay);
@@ -632,9 +632,9 @@ InitScreen(DisplayName)
   theRoot = RootWindow(theDisplay, theScreen);
 
   XGetGeometry(theDisplay, theRoot, &theTempRoot,
-	       &WindowPointX, &WindowPointY,
-	       &WindowWidth, &WindowHeight,
-	       &BorderWidth, &theDepth);
+               &WindowPointX, &WindowPointY,
+               &WindowWidth, &WindowHeight,
+               &BorderWidth, &theDepth);
 
   SetupColors();
   MakeMouseCursor();
@@ -644,36 +644,36 @@ InitScreen(DisplayName)
       int i;
 
       for (i=0; i<5; i++) {
-	theTarget = Window_With_Name(theDisplay, theRoot, TargetName);
-	if (theTarget != None) break;
+        theTarget = Window_With_Name(theDisplay, theRoot, TargetName);
+        if (theTarget != None) break;
       }
       if (theTarget == None) {
-	fprintf(stderr, "%s: No window with name '%s' exists.\n",
-		ProgramName, TargetName);
-	exit(1);
+        fprintf(stderr, "%s: No window with name '%s' exists.\n",
+                ProgramName, TargetName);
+        exit(1);
       }
     } else {
       theTarget = Select_Window(theDisplay);
       if (theTarget == theRoot) {
-	theTarget = None;
-	ToWindow = False;
+        theTarget = None;
+        ToWindow = False;
       }
     }
     if (theTarget != None) {
-      Window		QueryRoot, QueryParent, *QueryChildren;
-      unsigned int	nchild;
+      Window            QueryRoot, QueryParent, *QueryChildren;
+      unsigned int      nchild;
 
       for (;;) {
-	if (XQueryTree(theDisplay, theTarget, &QueryRoot,
-		       &QueryParent, &QueryChildren, &nchild)) {
-	  XFree(QueryChildren);
-	  if (QueryParent == QueryRoot) break;
-	  theTarget = QueryParent;
-	}
-	else {
-	  fprintf(stderr, "%s: Target Lost.\n",ProgramName);
-	  exit(1);
-	}
+        if (XQueryTree(theDisplay, theTarget, &QueryRoot,
+                       &QueryParent, &QueryChildren, &nchild)) {
+          XFree(QueryChildren);
+          if (QueryParent == QueryRoot) break;
+          theTarget = QueryParent;
+        }
+        else {
+          fprintf(stderr, "%s: Target Lost.\n",ProgramName);
+          exit(1);
+        }
       }
     }
   }
@@ -683,16 +683,16 @@ InitScreen(DisplayName)
   theWindowAttributes.override_redirect = True;
 
   if (!ToWindow) XChangeWindowAttributes(theDisplay, theRoot, CWCursor,
-					 &theWindowAttributes);
+                                         &theWindowAttributes);
 
-  theWindowMask = CWBackPixel		|
-    CWCursor		|
+  theWindowMask = CWBackPixel           |
+    CWCursor            |
       CWOverrideRedirect;
 
   theWindow = XCreateWindow(theDisplay, theRoot, 0, 0,
-			    BITMAP_WIDTH, BITMAP_HEIGHT,
-			    0, theDepth, InputOutput, CopyFromParent,
-			    theWindowMask, &theWindowAttributes);
+                            BITMAP_WIDTH, BITMAP_HEIGHT,
+                            0, theDepth, InputOutput, CopyFromParent,
+                            theWindowMask, &theWindowAttributes);
 
   if (WindowName == NULL) WindowName = ProgramName;
   XStoreName(theDisplay, theWindow, WindowName);
@@ -700,25 +700,25 @@ InitScreen(DisplayName)
   InitBitmapAndGCs();
 
   XSelectInput(theDisplay, theWindow, 
-	       ExposureMask|VisibilityChangeMask|KeyPressMask);
+               ExposureMask|VisibilityChangeMask|KeyPressMask);
 
   XFlush(theDisplay);
 }
 
 
 /*
- *	SIGINT シグナル処理
+ *      SIGINT シグナル処理
  */
 
 void
 RestoreCursor()
 {
-  XSetWindowAttributes	theWindowAttributes;
+  XSetWindowAttributes  theWindowAttributes;
   BitmapGCData *BitmapGCDataTablePtr;
 
   theWindowAttributes.cursor = None;
   XChangeWindowAttributes(theDisplay, theRoot, CWCursor,
-			  &theWindowAttributes);
+                          &theWindowAttributes);
   for (BitmapGCDataTablePtr = BitmapGCDataTable;
        BitmapGCDataTablePtr->GCCreatePtr != NULL;
        BitmapGCDataTablePtr++) {
@@ -733,10 +733,10 @@ RestoreCursor()
 
 
 /*
- *	インターバル
+ *      インターバル
  *
- *	 この関数を呼ぶと、ある一定の時間返ってこなくなる。猫
- *	の動作タイミング調整に利用すること。
+ *       この関数を呼ぶと、ある一定の時間返ってこなくなる。猫
+ *      の動作タイミング調整に利用すること。
  */
 
 void
@@ -749,31 +749,31 @@ Interval()
 
 
 /*
- *	ティックカウント処理
+ *      ティックカウント処理
  */
 
 void
 TickCount()
 {
     if (++NekoTickCount >= MAX_TICK) {
-	NekoTickCount = 0;
+        NekoTickCount = 0;
     }
 
     if (NekoTickCount % 2 == 0) {
-	if (NekoStateCount < MAX_TICK) {
-	    NekoStateCount++;
-	}
+        if (NekoStateCount < MAX_TICK) {
+            NekoStateCount++;
+        }
     }
 }
 
 
 /*
- *	猫状態設定
+ *      猫状態設定
  */
 
 void
 SetNekoState(SetValue)
-    int		SetValue;
+    int         SetValue;
 {
     NekoTickCount = 0;
     NekoStateCount = 0;
@@ -783,39 +783,39 @@ SetNekoState(SetValue)
 
 
 /*
- *	猫描画処理
+ *      猫描画処理
  */
 
 void
 DrawNeko(x, y, DrawAnime)
-    int		x;
-    int		y;
-    Animation	DrawAnime;
+    int         x;
+    int         y;
+    Animation   DrawAnime;
 {
 /*@@@@@@*/
-    register GC		DrawGC = *(DrawAnime.TickGCPtr);
-    register Pixmap	DrawMask = *(DrawAnime.TickMaskPtr);
+    register GC         DrawGC = *(DrawAnime.TickGCPtr);
+    register Pixmap     DrawMask = *(DrawAnime.TickMaskPtr);
 
     if ((x != NekoLastX) || (y != NekoLastY)
-		|| (DrawGC != NekoLastGC)) {
-      XWindowChanges	theChanges;
+                || (DrawGC != NekoLastGC)) {
+      XWindowChanges    theChanges;
 
       theChanges.x = x;
       theChanges.y = y;
       XConfigureWindow(theDisplay, theWindow, CWX | CWY, &theChanges);
 #ifdef SHAPE
       if (NoShape == False) {
-	XShapeCombineMask(theDisplay, theWindow, ShapeBounding,
-			  0, 0, DrawMask, ShapeSet);
+        XShapeCombineMask(theDisplay, theWindow, ShapeBounding,
+                          0, 0, DrawMask, ShapeSet);
 
       }
 #endif SHAPE
       if (DontMapped) {
-	XMapWindow(theDisplay, theWindow);
-	DontMapped = 0;
+        XMapWindow(theDisplay, theWindow);
+        DontMapped = 0;
       }
       XFillRectangle(theDisplay, theWindow, DrawGC,
-		     0, 0, BITMAP_WIDTH, BITMAP_HEIGHT);
+                     0, 0, BITMAP_WIDTH, BITMAP_HEIGHT);
     }
 
     XFlush(theDisplay);
@@ -828,21 +828,21 @@ DrawNeko(x, y, DrawAnime)
 
 
 /*
- *	猫再描画処理
+ *      猫再描画処理
  */
 
 void
 RedrawNeko()
 {
   XFillRectangle(theDisplay, theWindow, NekoLastGC,
-		 0, 0, BITMAP_WIDTH, BITMAP_HEIGHT);
+                 0, 0, BITMAP_WIDTH, BITMAP_HEIGHT);
 
   XFlush(theDisplay);
 }
 
 
 /*
- *	猫移動方法決定
+ *      猫移動方法決定
  *
  *      This sets the direction that the neko is moving.
  *
@@ -851,80 +851,80 @@ RedrawNeko()
 void
 NekoDirection()
 {
-    int			NewState;
-    double		LargeX, LargeY;
-    double		Length;
-    double		SinTheta;
+    int                 NewState;
+    double              LargeX, LargeY;
+    double              Length;
+    double              SinTheta;
 
     if (NekoMoveDx == 0 && NekoMoveDy == 0) {
-	NewState = NEKO_STOP;
+        NewState = NEKO_STOP;
     } else {
-	LargeX = (double)NekoMoveDx;
-	LargeY = (double)(-NekoMoveDy);
-	Length = sqrt(LargeX * LargeX + LargeY * LargeY);
-	SinTheta = LargeY / Length;
-
-	if (NekoMoveDx > 0) {
-	    if (SinTheta > SinPiPer8Times3) {
-		NewState = NEKO_U_MOVE;
-	    } else if ((SinTheta <= SinPiPer8Times3)
-			&& (SinTheta > SinPiPer8)) {
-		NewState = NEKO_UR_MOVE;
-	    } else if ((SinTheta <= SinPiPer8)
-			&& (SinTheta > -(SinPiPer8))) {
-		NewState = NEKO_R_MOVE;
-	    } else if ((SinTheta <= -(SinPiPer8))
-			&& (SinTheta > -(SinPiPer8Times3))) {
-		NewState = NEKO_DR_MOVE;
-	    } else {
-		NewState = NEKO_D_MOVE;
-	    }
-	} else {
-	    if (SinTheta > SinPiPer8Times3) {
-		NewState = NEKO_U_MOVE;
-	    } else if ((SinTheta <= SinPiPer8Times3)
-			&& (SinTheta > SinPiPer8)) {
-		NewState = NEKO_UL_MOVE;
-	    } else if ((SinTheta <= SinPiPer8)
-			&& (SinTheta > -(SinPiPer8))) {
-		NewState = NEKO_L_MOVE;
-	    } else if ((SinTheta <= -(SinPiPer8))
-			&& (SinTheta > -(SinPiPer8Times3))) {
-		NewState = NEKO_DL_MOVE;
-	    } else {
-		NewState = NEKO_D_MOVE;
-	    }
-	}
+        LargeX = (double)NekoMoveDx;
+        LargeY = (double)(-NekoMoveDy);
+        Length = sqrt(LargeX * LargeX + LargeY * LargeY);
+        SinTheta = LargeY / Length;
+
+        if (NekoMoveDx > 0) {
+            if (SinTheta > SinPiPer8Times3) {
+                NewState = NEKO_U_MOVE;
+            } else if ((SinTheta <= SinPiPer8Times3)
+                        && (SinTheta > SinPiPer8)) {
+                NewState = NEKO_UR_MOVE;
+            } else if ((SinTheta <= SinPiPer8)
+                        && (SinTheta > -(SinPiPer8))) {
+                NewState = NEKO_R_MOVE;
+            } else if ((SinTheta <= -(SinPiPer8))
+                        && (SinTheta > -(SinPiPer8Times3))) {
+                NewState = NEKO_DR_MOVE;
+            } else {
+                NewState = NEKO_D_MOVE;
+            }
+        } else {
+            if (SinTheta > SinPiPer8Times3) {
+                NewState = NEKO_U_MOVE;
+            } else if ((SinTheta <= SinPiPer8Times3)
+                        && (SinTheta > SinPiPer8)) {
+                NewState = NEKO_UL_MOVE;
+            } else if ((SinTheta <= SinPiPer8)
+                        && (SinTheta > -(SinPiPer8))) {
+                NewState = NEKO_L_MOVE;
+            } else if ((SinTheta <= -(SinPiPer8))
+                        && (SinTheta > -(SinPiPer8Times3))) {
+                NewState = NEKO_DL_MOVE;
+            } else {
+                NewState = NEKO_D_MOVE;
+            }
+        }
     }
 
     if (NekoState != NewState) {
-	SetNekoState(NewState);
+        SetNekoState(NewState);
     }
 }
 
 
 /*
- *	猫壁ぶつかり判定
+ *      猫壁ぶつかり判定
  */
 
 Bool
 IsWindowOver()
 {
-    Bool	ReturnValue = False;
+    Bool        ReturnValue = False;
 
     if (NekoY <= 0) {
-	NekoY = 0;
-	ReturnValue = True;
+        NekoY = 0;
+        ReturnValue = True;
     } else if (NekoY >= WindowHeight - BITMAP_HEIGHT) {
-	NekoY = WindowHeight - BITMAP_HEIGHT;
-	ReturnValue = True;
+        NekoY = WindowHeight - BITMAP_HEIGHT;
+        ReturnValue = True;
     }
     if (NekoX <= 0) {
-	NekoX = 0;
-	ReturnValue = True;
+        NekoX = 0;
+        ReturnValue = True;
     } else if (NekoX >= WindowWidth - BITMAP_WIDTH) {
-	NekoX = WindowWidth - BITMAP_WIDTH;
-	ReturnValue = True;
+        NekoX = WindowWidth - BITMAP_WIDTH;
+        ReturnValue = True;
     }
 
     return(ReturnValue);
@@ -932,58 +932,58 @@ IsWindowOver()
 
 
 /*
- *	猫移動状況判定
+ *      猫移動状況判定
  */
 
 Bool
 IsNekoDontMove()
 {
     if (NekoX == NekoLastX && NekoY == NekoLastY) {
-	return(True);
+        return(True);
     } else {
-	return(False);
+        return(False);
     }
 }
 
 
 /*
- *	猫移動開始判定
+ *      猫移動開始判定
  */
 
 Bool
 IsNekoMoveStart()
 {
     if ((PrevMouseX >= MouseX - IdleSpace
-	 && PrevMouseX <= MouseX + IdleSpace) &&
-	 (PrevMouseY >= MouseY - IdleSpace 
-	 && PrevMouseY <= MouseY + IdleSpace) &&
-	(PrevTarget == theTarget)) {
-	return(False);
+         && PrevMouseX <= MouseX + IdleSpace) &&
+         (PrevMouseY >= MouseY - IdleSpace 
+         && PrevMouseY <= MouseY + IdleSpace) &&
+        (PrevTarget == theTarget)) {
+        return(False);
     } else {
-	return(True);
+        return(True);
     }
 }
 
 
 /*
- *	猫移動 dx, dy 計算
+ *      猫移動 dx, dy 計算
  */
 
 void
 CalcDxDy()
 {
-    Window		QueryRoot, QueryChild;
-    int			AbsoluteX, AbsoluteY;
-    int			RelativeX, RelativeY;
-    unsigned int	ModKeyMask;
-    double		LargeX, LargeY;
-    double		DoubleLength, Length;
+    Window              QueryRoot, QueryChild;
+    int                 AbsoluteX, AbsoluteY;
+    int                 RelativeX, RelativeY;
+    unsigned int        ModKeyMask;
+    double              LargeX, LargeY;
+    double              DoubleLength, Length;
 
     XQueryPointer(theDisplay, theWindow,
-		   &QueryRoot, &QueryChild,
-		   &AbsoluteX, &AbsoluteY,
-		   &RelativeX, &RelativeY,
-		   &ModKeyMask);
+                   &QueryRoot, &QueryChild,
+                   &AbsoluteX, &AbsoluteY,
+                   &RelativeX, &RelativeY,
+                   &ModKeyMask);
 
     PrevMouseX = MouseX;
     PrevMouseY = MouseY;
@@ -993,74 +993,74 @@ CalcDxDy()
     MouseY = AbsoluteY+YOffset;
 
     if (ToFocus) {
-      int		revert;
+      int               revert;
 
       XGetInputFocus(theDisplay, &theTarget, &revert);
 
       if (theTarget != theRoot
-	  && theTarget != PointerRoot && theTarget != None) {
-	Window		QueryParent, *QueryChildren;
-	unsigned int	nchild;
-
-	for (;;) {
-	  if (XQueryTree(theDisplay, theTarget, &QueryRoot,
-			 &QueryParent, &QueryChildren, &nchild)) {
-	    XFree(QueryChildren);
-	    if (QueryParent == QueryRoot) break;
-	    theTarget = QueryParent;
-	  }
-	  else {
-	    theTarget = None;
-	    break;
-	  }
-	}
+          && theTarget != PointerRoot && theTarget != None) {
+        Window          QueryParent, *QueryChildren;
+        unsigned int    nchild;
+
+        for (;;) {
+          if (XQueryTree(theDisplay, theTarget, &QueryRoot,
+                         &QueryParent, &QueryChildren, &nchild)) {
+            XFree(QueryChildren);
+            if (QueryParent == QueryRoot) break;
+            theTarget = QueryParent;
+          }
+          else {
+            theTarget = None;
+            break;
+          }
+        }
       }
       else {
-	theTarget = None;
+        theTarget = None;
       }
     }
 
     if ((ToWindow || ToFocus) && theTarget != None) {
-      int			status;
-      XWindowAttributes		theTargetAttributes;
+      int                       status;
+      XWindowAttributes         theTargetAttributes;
 
       status =
-	XGetWindowAttributes(theDisplay, theTarget, &theTargetAttributes);
+        XGetWindowAttributes(theDisplay, theTarget, &theTargetAttributes);
 
       if (ToWindow && status == 0) {
-	fprintf(stderr, "%s: '%s', Target Lost.\n",ProgramName, WindowName);
-	RestoreCursor();
+        fprintf(stderr, "%s: '%s', Target Lost.\n",ProgramName, WindowName);
+        RestoreCursor();
       }
 
       if (theTargetAttributes.x+theTargetAttributes.width > 0 
-	  && theTargetAttributes.x < (int)WindowWidth
-	  && theTargetAttributes.y+theTargetAttributes.height > 0 
-	  && theTargetAttributes.y < (int)WindowHeight
-	  && theTargetAttributes.map_state == IsViewable) {
-	if (ToFocus) {
-	  if (MouseX < theTargetAttributes.x+BITMAP_WIDTH/2)
-	    LargeX = (double)(theTargetAttributes.x + XOffset - NekoX);
-	  else if (MouseX > theTargetAttributes.x+theTargetAttributes.width
-		   -BITMAP_WIDTH/2)
-	    LargeX = (double)(theTargetAttributes.x + theTargetAttributes.width
-			      + XOffset - NekoX - BITMAP_WIDTH);
-	  else 
-	    LargeX = (double)(MouseX - NekoX - BITMAP_WIDTH / 2);
-
-	  LargeY = (double)(theTargetAttributes.y
-			    + YOffset - NekoY - BITMAP_HEIGHT);
-	}
-	else {
-	  MouseX = theTargetAttributes.x 
-	    + theTargetAttributes.width / 2 + XOffset;
-	  MouseY = theTargetAttributes.y + YOffset;
-	  LargeX = (double)(MouseX - NekoX - BITMAP_WIDTH / 2);
-	  LargeY = (double)(MouseY - NekoY - BITMAP_HEIGHT);	
-	}
+          && theTargetAttributes.x < (int)WindowWidth
+          && theTargetAttributes.y+theTargetAttributes.height > 0 
+          && theTargetAttributes.y < (int)WindowHeight
+          && theTargetAttributes.map_state == IsViewable) {
+        if (ToFocus) {
+          if (MouseX < theTargetAttributes.x+BITMAP_WIDTH/2)
+            LargeX = (double)(theTargetAttributes.x + XOffset - NekoX);
+          else if (MouseX > theTargetAttributes.x+theTargetAttributes.width
+                   -BITMAP_WIDTH/2)
+            LargeX = (double)(theTargetAttributes.x + theTargetAttributes.width
+                              + XOffset - NekoX - BITMAP_WIDTH);
+          else 
+            LargeX = (double)(MouseX - NekoX - BITMAP_WIDTH / 2);
+
+          LargeY = (double)(theTargetAttributes.y
+                            + YOffset - NekoY - BITMAP_HEIGHT);
+        }
+        else {
+          MouseX = theTargetAttributes.x 
+            + theTargetAttributes.width / 2 + XOffset;
+          MouseY = theTargetAttributes.y + YOffset;
+          LargeX = (double)(MouseX - NekoX - BITMAP_WIDTH / 2);
+          LargeY = (double)(MouseY - NekoY - BITMAP_HEIGHT);    
+        }
       }
       else {
-	LargeX = (double)(MouseX - NekoX - BITMAP_WIDTH / 2);
-	LargeY = (double)(MouseY - NekoY - BITMAP_HEIGHT);
+        LargeX = (double)(MouseX - NekoX - BITMAP_WIDTH / 2);
+        LargeY = (double)(MouseY - NekoY - BITMAP_HEIGHT);
       }
     }
     else {
@@ -1071,22 +1071,22 @@ CalcDxDy()
     DoubleLength = LargeX * LargeX + LargeY * LargeY;
 
     if (DoubleLength != (double)0) {
-	Length = sqrt(DoubleLength);
-	if (Length <= NekoSpeed) {
-	    NekoMoveDx = (int)LargeX;
-	    NekoMoveDy = (int)LargeY;
-	} else {
-	    NekoMoveDx = (int)((NekoSpeed * LargeX) / Length);
-	    NekoMoveDy = (int)((NekoSpeed * LargeY) / Length);
-	}
+        Length = sqrt(DoubleLength);
+        if (Length <= NekoSpeed) {
+            NekoMoveDx = (int)LargeX;
+            NekoMoveDy = (int)LargeY;
+        } else {
+            NekoMoveDx = (int)((NekoSpeed * LargeX) / Length);
+            NekoMoveDy = (int)((NekoSpeed * LargeY) / Length);
+        }
     } else {
-	NekoMoveDx = NekoMoveDy = 0;
+        NekoMoveDx = NekoMoveDy = 0;
     }
 }
 
 
 /*
- *	動作解析猫描画処理
+ *      動作解析猫描画処理
  */
 
 void
@@ -1095,81 +1095,81 @@ NekoThinkDraw()
     CalcDxDy();
 
     if (NekoState != NEKO_SLEEP) {
-	DrawNeko(NekoX, NekoY,
-		AnimationPattern[NekoState][NekoTickCount & 0x1]);
+        DrawNeko(NekoX, NekoY,
+                AnimationPattern[NekoState][NekoTickCount & 0x1]);
     } else {
-	DrawNeko(NekoX, NekoY,
-		AnimationPattern[NekoState][(NekoTickCount >> 2) & 0x1]);
+        DrawNeko(NekoX, NekoY,
+                AnimationPattern[NekoState][(NekoTickCount >> 2) & 0x1]);
     }
 
     TickCount();
 
     switch (NekoState) {
     case NEKO_STOP:
-	if (IsNekoMoveStart()) {
-	    SetNekoState(NEKO_AWAKE);
-	    break;
-	}
-	if (NekoStateCount < NEKO_STOP_TIME) {
-	    break;
-	}
-	if (NekoMoveDx < 0 && NekoX <= 0) {
-	    SetNekoState(NEKO_L_TOGI);
-	} else if (NekoMoveDx > 0 && NekoX >= WindowWidth - BITMAP_WIDTH) {
-	    SetNekoState(NEKO_R_TOGI);
-	} else if ((NekoMoveDy < 0 && NekoY <= 0)
-		   || (ToFocus && theTarget != None && NekoY > MouseY)){
-	    SetNekoState(NEKO_U_TOGI);
-	} else if ((NekoMoveDy > 0 && NekoY >= WindowHeight - BITMAP_HEIGHT)
-		   || (ToFocus && theTarget != None 
-		       &&  NekoY < MouseY - BITMAP_HEIGHT)){
-	    SetNekoState(NEKO_D_TOGI);
-	} else {
-	    SetNekoState(NEKO_JARE);
-	}
-	break;
+        if (IsNekoMoveStart()) {
+            SetNekoState(NEKO_AWAKE);
+            break;
+        }
+        if (NekoStateCount < NEKO_STOP_TIME) {
+            break;
+        }
+        if (NekoMoveDx < 0 && NekoX <= 0) {
+            SetNekoState(NEKO_L_TOGI);
+        } else if (NekoMoveDx > 0 && NekoX >= WindowWidth - BITMAP_WIDTH) {
+            SetNekoState(NEKO_R_TOGI);
+        } else if ((NekoMoveDy < 0 && NekoY <= 0)
+                   || (ToFocus && theTarget != None && NekoY > MouseY)){
+            SetNekoState(NEKO_U_TOGI);
+        } else if ((NekoMoveDy > 0 && NekoY >= WindowHeight - BITMAP_HEIGHT)
+                   || (ToFocus && theTarget != None 
+                       &&  NekoY < MouseY - BITMAP_HEIGHT)){
+            SetNekoState(NEKO_D_TOGI);
+        } else {
+            SetNekoState(NEKO_JARE);
+        }
+        break;
     case NEKO_JARE:
-	if (IsNekoMoveStart()) {
-	    SetNekoState(NEKO_AWAKE);
-	    break;
-	}
-	if (NekoStateCount < NEKO_JARE_TIME) {
-	    break;
-	}
-	SetNekoState(NEKO_KAKI);
-	break;
+        if (IsNekoMoveStart()) {
+            SetNekoState(NEKO_AWAKE);
+            break;
+        }
+        if (NekoStateCount < NEKO_JARE_TIME) {
+            break;
+        }
+        SetNekoState(NEKO_KAKI);
+        break;
     case NEKO_KAKI:
-	if (IsNekoMoveStart()) {
-	    SetNekoState(NEKO_AWAKE);
-	    break;
-	}
-	if (NekoStateCount < NEKO_KAKI_TIME) {
-	    break;
-	}
-	SetNekoState(NEKO_AKUBI);
-	break;
+        if (IsNekoMoveStart()) {
+            SetNekoState(NEKO_AWAKE);
+            break;
+        }
+        if (NekoStateCount < NEKO_KAKI_TIME) {
+            break;
+        }
+        SetNekoState(NEKO_AKUBI);
+        break;
     case NEKO_AKUBI:
-	if (IsNekoMoveStart()) {
-	    SetNekoState(NEKO_AWAKE);
-	    break;
-	}
-	if (NekoStateCount < NEKO_AKUBI_TIME) {
-	    break;
-	}
-	SetNekoState(NEKO_SLEEP);
-	break;
+        if (IsNekoMoveStart()) {
+            SetNekoState(NEKO_AWAKE);
+            break;
+        }
+        if (NekoStateCount < NEKO_AKUBI_TIME) {
+            break;
+        }
+        SetNekoState(NEKO_SLEEP);
+        break;
     case NEKO_SLEEP:
-	if (IsNekoMoveStart()) {
-	    SetNekoState(NEKO_AWAKE);
-	    break;
-	}
-	break;
+        if (IsNekoMoveStart()) {
+            SetNekoState(NEKO_AWAKE);
+            break;
+        }
+        break;
     case NEKO_AWAKE:
-	if (NekoStateCount < NEKO_AWAKE_TIME) {
-	    break;
-	}
-	NekoDirection();	/* 猫が動く向きを求める */
-	break;
+        if (NekoStateCount < NEKO_AWAKE_TIME) {
+            break;
+        }
+        NekoDirection();        /* 猫が動く向きを求める */
+        break;
     case NEKO_U_MOVE:
     case NEKO_D_MOVE:
     case NEKO_L_MOVE:
@@ -1178,32 +1178,32 @@ NekoThinkDraw()
     case NEKO_UR_MOVE:
     case NEKO_DL_MOVE:
     case NEKO_DR_MOVE:
-	NekoX += NekoMoveDx;
-	NekoY += NekoMoveDy;
-	NekoDirection();
-	if (IsWindowOver()) {
-	    if (IsNekoDontMove()) {
-		SetNekoState(NEKO_STOP);
-	    }
-	}
-	break;
+        NekoX += NekoMoveDx;
+        NekoY += NekoMoveDy;
+        NekoDirection();
+        if (IsWindowOver()) {
+            if (IsNekoDontMove()) {
+                SetNekoState(NEKO_STOP);
+            }
+        }
+        break;
     case NEKO_U_TOGI:
     case NEKO_D_TOGI:
     case NEKO_L_TOGI:
     case NEKO_R_TOGI:
-	if (IsNekoMoveStart()) {
-	    SetNekoState(NEKO_AWAKE);
-	    break;
-	}
-	if (NekoStateCount < NEKO_TOGI_TIME) {
-	    break;
-	}
-	SetNekoState(NEKO_KAKI);
-	break;
+        if (IsNekoMoveStart()) {
+            SetNekoState(NEKO_AWAKE);
+            break;
+        }
+        if (NekoStateCount < NEKO_TOGI_TIME) {
+            break;
+        }
+        SetNekoState(NEKO_KAKI);
+        break;
     default:
-	/* Internal Error */
-	SetNekoState(NEKO_STOP);
-	break;
+        /* Internal Error */
+        SetNekoState(NEKO_STOP);
+        break;
     }
 
     Interval();
@@ -1211,32 +1211,32 @@ NekoThinkDraw()
 
 
 /*
- *	キーイベント処理
+ *      キーイベント処理
  */
 
 Bool
 ProcessKeyPress(theKeyEvent)
-    XKeyEvent	*theKeyEvent;
+    XKeyEvent   *theKeyEvent;
 {
-  int			Length;
-  int			theKeyBufferMaxLen = AVAIL_KEYBUF;
-  char		theKeyBuffer[AVAIL_KEYBUF + 1];
-  KeySym		theKeySym;
-  XComposeStatus	theComposeStatus;
-  Bool		ReturnState;
+  int                   Length;
+  int                   theKeyBufferMaxLen = AVAIL_KEYBUF;
+  char          theKeyBuffer[AVAIL_KEYBUF + 1];
+  KeySym                theKeySym;
+  XComposeStatus        theComposeStatus;
+  Bool          ReturnState;
 
   ReturnState = True;
 
   Length = XLookupString(theKeyEvent,
-			 theKeyBuffer, theKeyBufferMaxLen,
-			 &theKeySym, &theComposeStatus);
+                         theKeyBuffer, theKeyBufferMaxLen,
+                         &theKeySym, &theComposeStatus);
 
   if (Length > 0) {
     switch (theKeyBuffer[0]) {
     case 'q':
     case 'Q':
       if (theKeyEvent->state & Mod1Mask) { /* META (Alt) キー */
-	ReturnState = False;
+        ReturnState = False;
       }
       break;
     default:
@@ -1249,38 +1249,38 @@ ProcessKeyPress(theKeyEvent)
 
 
 /*
- *	イベント処理
+ *      イベント処理
  */
 
 Bool
 ProcessEvent()
 {
-    XEvent	theEvent;
-    Bool	ContinueState = True;
+    XEvent      theEvent;
+    Bool        ContinueState = True;
 
     while (XPending(theDisplay)) {
         XNextEvent(theDisplay,&theEvent);
-	switch (theEvent.type) {
-	case Expose:
-	    if (theEvent.xexpose.count == 0) {
-		RedrawNeko();
-	    }
-	    break;
-	case KeyPress:
-	    ContinueState = ProcessKeyPress(&theEvent);
-	    if (!ContinueState) {
-		    return(ContinueState);
-	    }
-	    break;
-	case VisibilityNotify:
-	    if (RaiseWindowDelay==0) {
-	      XRaiseWindow(theDisplay,theWindow);
-	      RaiseWindowDelay=DEFAULT_RAISE_WAIT;
-	    } 
-	default:
-	    /* Unknown Event */
-	    break;
-	}
+        switch (theEvent.type) {
+        case Expose:
+            if (theEvent.xexpose.count == 0) {
+                RedrawNeko();
+            }
+            break;
+        case KeyPress:
+            ContinueState = ProcessKeyPress(&theEvent);
+            if (!ContinueState) {
+                    return(ContinueState);
+            }
+            break;
+        case VisibilityNotify:
+            if (RaiseWindowDelay==0) {
+              XRaiseWindow(theDisplay,theWindow);
+              RaiseWindowDelay=DEFAULT_RAISE_WAIT;
+            } 
+        default:
+            /* Unknown Event */
+            break;
+        }
     }
 
     return(ContinueState);
@@ -1288,13 +1288,13 @@ ProcessEvent()
 
 
 /*
- *	猫処理
+ *      猫処理
  */
 
 void
 ProcessNeko()
 {
-  struct itimerval	Value;
+  struct itimerval      Value;
 
   /* 猫の初期化 */
 
@@ -1325,7 +1325,7 @@ ProcessNeko()
 
 
 /*
- *	SIGALRM シグナル処理
+ *      SIGALRM シグナル処理
  */
 
 static void
@@ -1338,13 +1338,13 @@ NullFunction()
 }
 
 /*
- *	エラー処理
+ *      エラー処理
  */
 
 int
 NekoErrorHandler(dpy, err)
-     Display		*dpy;
-     XErrorEvent	*err;
+     Display            *dpy;
+     XErrorEvent        *err;
 {
   if (err->error_code==BadWindow && (ToWindow || ToFocus)) {
   }
@@ -1358,23 +1358,23 @@ NekoErrorHandler(dpy, err)
 
 
 /*
- *	Usage
+ *      Usage
  */
 
-char	*message[] = {
+char    *message[] = {
 "",
 "Options are:",
-"-display <display>	: Neko appears on specified display.",
-"-fg <color>		: Foreground color",
-"-bg <color>		: Background color",
+"-display <display>     : Neko appears on specified display.",
+"-fg <color>            : Foreground color",
+"-bg <color>            : Background color",
 "-speed <dots>",
 "-time <microseconds>",
 "-idle <dots>",
-"-name <name>		: set window name of neko.",
-"-towindow	       	: Neko chases selected window.",
-"-toname <name>		: Neko chases specified window.",
-"-tofocus      		: Neko runs on top of focus window",
-"-rv			: Reverse video. (effects monochrome display only)",
+"-name <name>           : set window name of neko.",
+"-towindow              : Neko chases selected window.",
+"-toname <name>         : Neko chases specified window.",
+"-tofocus               : Neko runs on top of focus window",
+"-rv                    : Reverse video. (effects monochrome display only)",
 "-position <geometry>   : adjust position relative to mouse pointer.",
 "-debug                 : puts you in synchronous mode.",
 "-patchlevel            : print out your current patchlevel.",
@@ -1383,7 +1383,7 @@ NULL };
 void
 Usage()
 {
-  char	**mptr;
+  char  **mptr;
   int loop;
 
   mptr = message;
@@ -1398,16 +1398,16 @@ Usage()
 
 
 /*
- *	オプションの理解
+ *      オプションの理解
  */
 
 Bool
 GetArguments(argc, argv, theDisplayName)
-    int		argc;
-    char	*argv[];
-    char	*theDisplayName;
+    int         argc;
+    char        *argv[];
+    char        *theDisplayName;
 {
-  int		ArgCounter;
+  int           ArgCounter;
   int    result,foo,bar;
   extern int XOffset,YOffset;
   int loop,found=0;
@@ -1423,46 +1423,46 @@ GetArguments(argc, argv, theDisplayName)
     if (strcmp(argv[ArgCounter], "-display") == 0) {
       ArgCounter++;
       if (ArgCounter < argc) {
-	strcpy(theDisplayName, argv[ArgCounter]);
+        strcpy(theDisplayName, argv[ArgCounter]);
       } else {
-	fprintf(stderr, "%s: -display option error.\n", ProgramName);
-	exit(1);
+        fprintf(stderr, "%s: -display option error.\n", ProgramName);
+        exit(1);
       }
     }
     else if (strcmp(argv[ArgCounter], "-speed") == 0) {
       ArgCounter++;
       if (ArgCounter < argc) {
-	NekoSpeed = atof(argv[ArgCounter]);
+        NekoSpeed = atof(argv[ArgCounter]);
       } else {
-	fprintf(stderr, "%s: -speed option error.\n", ProgramName);
-	exit(1);
+        fprintf(stderr, "%s: -speed option error.\n", ProgramName);
+        exit(1);
       }
     }
     else if (strcmp(argv[ArgCounter], "-time") == 0) {
       ArgCounter++;
       if (ArgCounter < argc) {
-	IntervalTime = atol(argv[ArgCounter]);
+        IntervalTime = atol(argv[ArgCounter]);
       } else {
-	fprintf(stderr, "%s: -time option error.\n", ProgramName);
-	exit(1);
+        fprintf(stderr, "%s: -time option error.\n", ProgramName);
+        exit(1);
       }
     }
     else if (strcmp(argv[ArgCounter], "-idle") == 0) {
       ArgCounter++;
       if (ArgCounter < argc) {
-	IdleSpace = atol(argv[ArgCounter]);
+        IdleSpace = atol(argv[ArgCounter]);
       } else {
-	fprintf(stderr, "%s: -idle option error.\n", ProgramName);
-	exit(1);
+        fprintf(stderr, "%s: -idle option error.\n", ProgramName);
+        exit(1);
       }
     }
     else if (strcmp(argv[ArgCounter], "-name") == 0) {
       ArgCounter++;
       if (ArgCounter < argc) {
-	WindowName = argv[ArgCounter];
+        WindowName = argv[ArgCounter];
       } else {
-	fprintf(stderr, "%s: -name option error.\n", ProgramName);
-	exit(1);
+        fprintf(stderr, "%s: -name option error.\n", ProgramName);
+        exit(1);
       }
     }
     else if (strcmp(argv[ArgCounter], "-towindow") == 0) {
@@ -1472,12 +1472,12 @@ GetArguments(argc, argv, theDisplayName)
     else if (strcmp(argv[ArgCounter], "-toname") == 0) {
       ArgCounter++;
       if (ArgCounter < argc) {
-	TargetName = argv[ArgCounter];
-	ToWindow = True;
-	ToFocus = False;
+        TargetName = argv[ArgCounter];
+        ToWindow = True;
+        ToFocus = False;
       } else {
-	fprintf(stderr, "%s: -toname option error.\n", ProgramName);
-	exit(1);
+        fprintf(stderr, "%s: -toname option error.\n", ProgramName);
+        exit(1);
       }
     }
     else if (strcmp(argv[ArgCounter], "-tofocus") == 0) {
@@ -1485,15 +1485,15 @@ GetArguments(argc, argv, theDisplayName)
       ToWindow = False;
     }
     else if ((strcmp(argv[ArgCounter], "-fg") == 0) ||
-	     (strcmp(argv[ArgCounter], "-foreground") == 0)) {
+             (strcmp(argv[ArgCounter], "-foreground") == 0)) {
       ArgCounter++;
       Foreground = argv[ArgCounter];
-	     }
+             }
     else if ((strcmp(argv[ArgCounter], "-bg") == 0) ||
-	     (strcmp(argv[ArgCounter], "-background") == 0)) {
+             (strcmp(argv[ArgCounter], "-background") == 0)) {
       ArgCounter++;
       Background = argv[ArgCounter];
-	     }
+             }
     else if (strcmp(argv[ArgCounter], "-rv") == 0) {
       ReverseVideo = True;
     }
@@ -1513,17 +1513,17 @@ GetArguments(argc, argv, theDisplayName)
     else {
       char *av = argv[ArgCounter] + 1;
       if (strcmp(av, "bsd") == 0)
-	av = "bsd_daemon";
+        av = "bsd_daemon";
       for (loop=0;loop<BITMAPTYPES;loop++) {
-	if (strcmp(av,AnimalDefaultsDataTable[loop].name)==0)
-	  {NekoMoyou = loop;found=1;}
+        if (strcmp(av,AnimalDefaultsDataTable[loop].name)==0)
+          {NekoMoyou = loop;found=1;}
       }
       if (!found) {
-	fprintf(stderr,
-		"%s: Unknown option \"%s\".\n", ProgramName,
-		argv[ArgCounter]);
-	Usage();
-	exit(1);
+        fprintf(stderr,
+                "%s: Unknown option \"%s\".\n", ProgramName,
+                argv[ArgCounter]);
+        Usage();
+        exit(1);
       }
     }
   }
@@ -1535,15 +1535,15 @@ GetArguments(argc, argv, theDisplayName)
 
 
 /*
- *	メイン関数
+ *      メイン関数
  */
 
 int
 main(argc, argv)
-    int		argc;
-    char	*argv[];
+    int         argc;
+    char        *argv[];
 {
-  char	theDisplayName[MAXDISPLAYNAME];
+  char  theDisplayName[MAXDISPLAYNAME];
 
   ProgramName = argv[0];
 
diff --git a/oneko.h b/oneko.h
index 0b0566a..2362397 100644
--- a/oneko.h
+++ b/oneko.h
@@ -1,11 +1,11 @@
 /*
- *	oneko  -  X11 猫
+ *      oneko  -  X11 猫
  *
- *	$Header: /home/sun/unix/kato/xsam/oneko/oneko.h,v 1.4 90/10/18 16:52:57 kato Exp Locker: kato $
+ *      $Header: /home/sun/unix/kato/xsam/oneko/oneko.h,v 1.4 90/10/18 16:52:57 kato Exp Locker: kato $
  */
 
 /*
- *	インクルードファイル
+ *      インクルードファイル
  */
 
 #include <X11/Xlib.h>
@@ -22,13 +22,13 @@
 
 
 /*
- *	カーソルビットマップファイルの読み込み
+ *      カーソルビットマップファイルの読み込み
  */
 
 #include "cursors/cursor.include"
 
 /*
- *	普通の猫用ビットマップファイルの読み込み
+ *      普通の猫用ビットマップファイルの読み込み
  *      These include files in the directories noted.
  *      These are the bitmaps.
  */
@@ -49,60 +49,60 @@
 #include "bitmasks/tomoyo/tomoyo.mask.include"
 
 /*
- *	定数定義
+ *      定数定義
  */
 
-#define	BITMAP_WIDTH		32	/* 1キャラクタの幅 (ピクセル) */
-#define	BITMAP_HEIGHT		32	/* 1キャラクタの高さ (ピクセル) */
+#define BITMAP_WIDTH            32      /* 1キャラクタの幅 (ピクセル) */
+#define BITMAP_HEIGHT           32      /* 1キャラクタの高さ (ピクセル) */
 
-#define	AVAIL_KEYBUF		255
-#define	MAX_TICK		9999		/* Odd Only! */
+#define AVAIL_KEYBUF            255
+#define MAX_TICK                9999            /* Odd Only! */
 
-#define	DEFAULT_FOREGROUND	"black"		/* フォアグラウンドカラー */
-#define	DEFAULT_BACKGROUND	"white"		/* バックグラウンドカラー */
+#define DEFAULT_FOREGROUND      "black"         /* フォアグラウンドカラー */
+#define DEFAULT_BACKGROUND      "white"         /* バックグラウンドカラー */
 
 /*
- *	猫の状態定数
+ *      猫の状態定数
  */
 
-#define	NEKO_STOP		0	/* 立ち止まった */
-#define	NEKO_JARE		1	/* 顔を洗っている */
-#define	NEKO_KAKI		2	/* 頭を掻いている */
-#define	NEKO_AKUBI		3	/* あくびをしている */
-#define	NEKO_SLEEP		4	/* 寝てしまった */
-#define	NEKO_AWAKE		5	/* 目が覚めた */
-#define	NEKO_U_MOVE		6	/* 上に移動中 */
-#define	NEKO_D_MOVE		7	/* 下に移動中 */
-#define	NEKO_L_MOVE		8	/* 左に移動中 */
-#define	NEKO_R_MOVE		9	/* 右に移動中 */
-#define	NEKO_UL_MOVE		10	/* 左上に移動中 */
-#define	NEKO_UR_MOVE		11	/* 右上に移動中 */
-#define	NEKO_DL_MOVE		12	/* 左下に移動中 */
-#define	NEKO_DR_MOVE		13	/* 右下に移動中 */
-#define	NEKO_U_TOGI		14	/* 上の壁を引っ掻いている */
-#define	NEKO_D_TOGI		15	/* 下の壁を引っ掻いている */
-#define	NEKO_L_TOGI		16	/* 左の壁を引っ掻いている */
-#define	NEKO_R_TOGI		17	/* 右の壁を引っ掻いている */
+#define NEKO_STOP               0       /* 立ち止まった */
+#define NEKO_JARE               1       /* 顔を洗っている */
+#define NEKO_KAKI               2       /* 頭を掻いている */
+#define NEKO_AKUBI              3       /* あくびをしている */
+#define NEKO_SLEEP              4       /* 寝てしまった */
+#define NEKO_AWAKE              5       /* 目が覚めた */
+#define NEKO_U_MOVE             6       /* 上に移動中 */
+#define NEKO_D_MOVE             7       /* 下に移動中 */
+#define NEKO_L_MOVE             8       /* 左に移動中 */
+#define NEKO_R_MOVE             9       /* 右に移動中 */
+#define NEKO_UL_MOVE            10      /* 左上に移動中 */
+#define NEKO_UR_MOVE            11      /* 右上に移動中 */
+#define NEKO_DL_MOVE            12      /* 左下に移動中 */
+#define NEKO_DR_MOVE            13      /* 右下に移動中 */
+#define NEKO_U_TOGI             14      /* 上の壁を引っ掻いている */
+#define NEKO_D_TOGI             15      /* 下の壁を引っ掻いている */
+#define NEKO_L_TOGI             16      /* 左の壁を引っ掻いている */
+#define NEKO_R_TOGI             17      /* 右の壁を引っ掻いている */
 
 /*
- *	猫のアニメーション繰り返し回数
+ *      猫のアニメーション繰り返し回数
  */
 
-#define	NEKO_STOP_TIME		4
-#define	NEKO_JARE_TIME		10
-#define	NEKO_KAKI_TIME		4
-#define	NEKO_AKUBI_TIME		6	/* もともと3だったけど長い方がいい */
-#define	NEKO_AWAKE_TIME		3
-#define	NEKO_TOGI_TIME		10
+#define NEKO_STOP_TIME          4
+#define NEKO_JARE_TIME          10
+#define NEKO_KAKI_TIME          4
+#define NEKO_AKUBI_TIME         6       /* もともと3だったけど長い方がいい */
+#define NEKO_AWAKE_TIME         3
+#define NEKO_TOGI_TIME          10
 
-#define	PI_PER8			((double)3.1415926535/(double)8)
+#define PI_PER8                 ((double)3.1415926535/(double)8)
 
-#define	MAXDISPLAYNAME		(64 + 5)	/* ディスプレイ名の長さ */
+#define MAXDISPLAYNAME          (64 + 5)        /* ディスプレイ名の長さ */
 
-#define	NOTDEFINED		(-1)
+#define NOTDEFINED              (-1)
 
 /*
- *	マクロ定義
+ *      マクロ定義
  */
 
 #define IsTrue(str)     (strcmp((str), "true") == 0)