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Diffstat (limited to 'src/main/templates')
| -rw-r--r-- | src/main/templates/META-INF/neoforge.mods.toml | 110 |
1 files changed, 110 insertions, 0 deletions
diff --git a/src/main/templates/META-INF/neoforge.mods.toml b/src/main/templates/META-INF/neoforge.mods.toml new file mode 100644 index 0000000..d2b603e --- /dev/null +++ b/src/main/templates/META-INF/neoforge.mods.toml @@ -0,0 +1,110 @@ +# This is an example neoforge.mods.toml file. It contains the data relating to the loading mods. +# There are several mandatory fields (#mandatory), and many more that are optional (#optional). +# The overall format is standard TOML format, v0.5.0. +# Note that there are a couple of TOML lists in this file. +# Find more information on toml format here: https://github.com/toml-lang/toml + +# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml +modLoader="javafml" #mandatory + +# A version range to match for said mod loader - for regular FML @Mod it will be the FML version. This is currently 2. +loaderVersion="${loader_version_range}" #mandatory + +# The license for you mod. This is mandatory metadata and allows for easier comprehension of your redistributive properties. +# Review your options at https://choosealicense.com/. All rights reserved is the default copyright stance, and is thus the default here. +license="${mod_license}" + +# A URL to refer people to when problems occur with this mod +issueTrackerURL="https://github.com/ashkitten/Uncrackable/issues" #optional + +# A list of mods - how many allowed here is determined by the individual mod loader +[[mods]] #mandatory + +# The modid of the mod +modId="${mod_id}" #mandatory + +# The version number of the mod +version="${mod_version}" #mandatory + +# A display name for the mod +displayName="${mod_name}" #mandatory + +# A URL to query for updates for this mod. See the JSON update specification https://docs.neoforged.net/docs/misc/updatechecker/ +#updateJSONURL="https://change.me.example.invalid/updates.json" #optional + +# A URL for the "homepage" for this mod, displayed in the mod UI +displayURL="https://github.com/ashkitten/Uncrackable/" #optional + +# A file name (in the root of the mod JAR) containing a logo for display +#logoFile="examplemod.png" #optional + +# A text field displayed in the mod UI +#credits="" #optional + +# The authors of the mod, displayed in the mod UI (optional) +authors="ashkitten" + +# The description text for the mod (multi line!) (#mandatory) +description=''' +Makes the dragon egg indestructible by any means, and adds minor feedback improvements to the teleportation mechanic. + +Functional changes: +- Pushable by pistons +- Indestructible by mining or explosions +- Lands on top of slabs and other pushable non-full blocks +- Destroys blocks when landing inside (for non-full blocks like torches, or if a block gets pushed inside while falling) +- Doesn't time out and drop as an item after 30 seconds like other falling blocks +- Remains a falling block if landing above build height +- Wraps around to build height when falling into the void + +Feedback improvements: +- Teleportation particles correctly point to the new location +- Teleportation sound effect added + +This mod is only required on the server side, though the client will generate its own teleportation trail without it. +''' + +# The [[mixins]] block allows you to declare your mixin config to FML so that it gets loaded. +[[mixins]] +config="${mod_id}.mixins.json" + +# The [[accessTransformers]] block allows you to declare where your AT file is. +# If this block is omitted, a fallback attempt will be made to load an AT from META-INF/accesstransformer.cfg +#[[accessTransformers]] +#file="META-INF/accesstransformer.cfg" + +# The coremods config file path is not configurable and is always loaded from META-INF/coremods.json + +# A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional. +[[dependencies.${mod_id}]] #optional + # the modid of the dependency + modId="neoforge" #mandatory + # The type of the dependency. Can be one of "required", "optional", "incompatible" or "discouraged" (case insensitive). + # 'required' requires the mod to exist, 'optional' does not + # 'incompatible' will prevent the game from loading when the mod exists, and 'discouraged' will show a warning + type="required" #mandatory + # Optional field describing why the dependency is required or why it is incompatible + # reason="..." + # The version range of the dependency + versionRange="[${neo_version},)" #mandatory + # An ordering relationship for the dependency. + # BEFORE - This mod is loaded BEFORE the dependency + # AFTER - This mod is loaded AFTER the dependency + ordering="NONE" + # Side this dependency is applied on - BOTH, CLIENT, or SERVER + side="BOTH" + +# Here's another dependency +[[dependencies.${mod_id}]] + modId="minecraft" + type="required" + # This version range declares a minimum of the current minecraft version up to but not including the next major version + versionRange="${minecraft_version_range}" + ordering="NONE" + side="BOTH" + +# Features are specific properties of the game environment, that you may want to declare you require. This example declares +# that your mod requires GL version 3.2 or higher. Other features will be added. They are side aware so declaring this won't +# stop your mod loading on the server for example. +#[features.${mod_id}] +#openGLVersion="[3.2,)" |