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path: root/src/graphics/render.rs
AgeCommit message (Collapse)Author
2026-08-14move all the per-frame stuff into its own struct and fileIrene Knapp
Force-Push: yes Change-Id: I54b5c8fcc692616f83a37039a445796dddd4b7e4
2026-08-12split the texture's sampler and its image view into separaet bindingsIrene Knapp
this will make it easier to change the image view dynamically as a push update, in a future CL Force-Push: yes Change-Id: If7cfab07913a5a462e16dd7fb478ed491d33d4d9
2026-08-09abstract over bundled assetsIrene Knapp
yay build script stuff :) Force-Push: yes Change-Id: I694651febb02f42dac904f0dfbf4089c33ef937e
2026-08-09rename and reexport a bunch of graphics state typesIrene Knapp
the word "graphics" is part of the module name, so it does not need to be part of the struct name the fact that an object holds state is... not strictly implied by the fact it's a struct, but it happens that ALL our objects exist primarily to hold state, so we remove that word as well Force-Push: yes Change-Id: I1b3e2ac0f1c29304e75a190172463aabfba4b3a4