| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 26 hours | split the texture's sampler and its image view into separaet bindings HEAD main | Irene Knapp | |
| this will make it easier to change the image view dynamically as a push update, in a future CL Force-Push: yes Change-Id: If7cfab07913a5a462e16dd7fb478ed491d33d4d9 | |||
| 4 days | abstract over bundled assets | Irene Knapp | |
| yay build script stuff :) Force-Push: yes Change-Id: I694651febb02f42dac904f0dfbf4089c33ef937e | |||
| 4 days | rename and reexport a bunch of graphics state types | Irene Knapp | |
| the word "graphics" is part of the module name, so it does not need to be part of the struct name the fact that an object holds state is... not strictly implied by the fact it's a struct, but it happens that ALL our objects exist primarily to hold state, so we remove that word as well Force-Push: yes Change-Id: I1b3e2ac0f1c29304e75a190172463aabfba4b3a4 | |||