diff options
Diffstat (limited to 'shaders')
| -rw-r--r-- | shaders/shader.frag | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/shaders/shader.frag b/shaders/shader.frag index 20550ba..a2561d1 100644 --- a/shaders/shader.frag +++ b/shaders/shader.frag @@ -1,6 +1,7 @@ #version 460 -layout(binding = 1) uniform sampler2D textureSampler; +layout(binding = 1) uniform sampler textureSampler; +layout(binding = 2) uniform texture2D textureImage; layout(location = 0) in vec3 fragmentColor; layout(location = 1) in vec2 fragmentTextureCoordinate; @@ -9,7 +10,7 @@ layout(location = 0) out vec4 outColor; void main() { outColor = vec4(fragmentColor - * texture(textureSampler, + * texture(sampler2D(textureImage, textureSampler), fragmentTextureCoordinate).rgb, 1.0); } |