summary refs log tree commit diff
path: root/shaders/shader.vert
diff options
context:
space:
mode:
Diffstat (limited to 'shaders/shader.vert')
-rw-r--r--shaders/shader.vert7
1 files changed, 5 insertions, 2 deletions
diff --git a/shaders/shader.vert b/shaders/shader.vert
index d72c6a8..b14c94b 100644
--- a/shaders/shader.vert
+++ b/shaders/shader.vert
@@ -14,8 +14,10 @@ layout(binding = 0) uniform UniformBlock {
 
 layout(location = 0) in vec2 inPosition;
 layout(location = 1) in vec3 inColor;
+layout(location = 2) in vec2 inTextureCoordinate;
 
-layout(location = 0) out vec3 vertexColor;
+layout(location = 0) out vec3 fragmentColor;
+layout(location = 1) out vec2 fragmentTextureCoordinate;
 
 
 // /////////////////
@@ -84,6 +86,7 @@ vec4 apply_all_transforms(vec3 position) {
 
 void main() {
   gl_Position = apply_all_transforms(vec3(inPosition, 0.0));
-  vertexColor = inColor;
+  fragmentColor = inColor;
+  fragmentTextureCoordinate = inTextureCoordinate;
 }