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Diffstat (limited to 'shaders/shader.frag')
| -rw-r--r-- | shaders/shader.frag | 11 |
1 files changed, 9 insertions, 2 deletions
diff --git a/shaders/shader.frag b/shaders/shader.frag index f554b9b..20550ba 100644 --- a/shaders/shader.frag +++ b/shaders/shader.frag @@ -1,8 +1,15 @@ #version 460 -layout(location = 0) in vec3 vertexColor; +layout(binding = 1) uniform sampler2D textureSampler; + +layout(location = 0) in vec3 fragmentColor; +layout(location = 1) in vec2 fragmentTextureCoordinate; + layout(location = 0) out vec4 outColor; void main() { - outColor = vec4(vertexColor, 1.0); + outColor = vec4(fragmentColor + * texture(textureSampler, + fragmentTextureCoordinate).rgb, + 1.0); } |