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<title>surreality/shaders/shader.frag, branch main</title>
<subtitle>A game and rendering engine written in Rust. There are many like it, but this one is ours.
</subtitle>
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<updated>2026-07-18T10:15:56+00:00</updated>
<entry>
<title>draw the image</title>
<updated>2026-07-18T10:15:56+00:00</updated>
<author>
<name>Irene Knapp</name>
<email>ireneista@irenes.space</email>
</author>
<published>2026-07-18T10:15:56+00:00</published>
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wow yay :)

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<entry>
<title>render a few frames at once</title>
<updated>2026-07-07T02:15:56+00:00</updated>
<author>
<name>Irene Knapp</name>
<email>ireneista@irenes.space</email>
</author>
<published>2026-07-07T00:31:27+00:00</published>
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<entry>
<title>successfully instantiate the render pipeline</title>
<updated>2026-07-05T21:53:37+00:00</updated>
<author>
<name>Irene Knapp</name>
<email>ireneista@irenes.space</email>
</author>
<published>2026-07-05T21:53:37+00:00</published>
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in the words of the tutorial, "We are already getting quite close to seeing something pop up on the screen"..... it took THREE DAYS.  encouragement is great and all, but perhaps don't trivialize that effort

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