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<title>evocation/compilation/top-level.e, branch main</title>
<subtitle>Call forth the blue-green flame of computation from the universe, weave its energies into a fabric, that we may share our blood with it.
</subtitle>
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<updated>2026-10-07T04:43:29+00:00</updated>
<entry>
<title>rework the interface to "enchant" to support different kinds of executables</title>
<updated>2026-10-07T04:43:29+00:00</updated>
<author>
<name>Irene Knapp</name>
<email>ireneista@irenes.space</email>
</author>
<published>2026-10-07T00:43:31+00:00</published>
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<id>urn:sha1:2d9bed2e8e1b8fc3a08c3209d9528b52e3251812</id>
<content type='text'>
so, in particular, "hex" now builds with the new syntax

to implement this, "enchant" now passes the full structure through to "output-contents", which makes it easier to extend.

additionally, when inscribing, the source of "evoke" needs to be included in the scope of the hex transform even when the program being compiled is something else, so that it can carefully interfere with the other transforms. this is now implemented, though in an inelegant way that could do with some cleanup. (that last sentence could be the slogan of the whole project :D)

Change-Id: I553afadba350a62d6e97a21df2b3e821685b9c0c
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</entry>
<entry>
<title>move to a struct-based definition of compilation inputs</title>
<updated>2026-10-06T02:54:39+00:00</updated>
<author>
<name>Irene Knapp</name>
<email>ireneista@irenes.space</email>
</author>
<published>2026-10-06T02:54:39+00:00</published>
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<id>urn:sha1:39304d51c4a6d057e6515a9f75db2086940f6877</id>
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the migration process was a pain - order of operations for the rebuild was rough to figure out - but the actual implementation is way easier than all that stack juggling

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Change-Id: I8bbe4dfb39e5f0ed69f9759e87ac6ab79ec7558b
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<entry>
<title>track the filename of an input buffer</title>
<updated>2026-10-05T22:05:36+00:00</updated>
<author>
<name>Irene Knapp</name>
<email>ireneista@irenes.space</email>
</author>
<published>2026-10-05T20:00:41+00:00</published>
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<content type='text'>
this also includes some slightly better facilities for handling temporary strings

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</entry>
<entry>
<title>use the new x' everywhere it's applicable</title>
<updated>2026-10-05T09:31:30+00:00</updated>
<author>
<name>Irene Knapp</name>
<email>ireneista@irenes.space</email>
</author>
<published>2026-10-05T09:31:30+00:00</published>
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<id>urn:sha1:ec7fefbae7b9651b5cfe320b2d8b8db27fbc683f</id>
<content type='text'>
you may infer from the size of the CL that we've been wanting this for QUITE A WHILE

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Change-Id: Iaa6ff8f40bd4020a75b81aadd87874cc8d512123
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</entry>
<entry>
<title>refactor the compilation harness</title>
<updated>2026-10-05T08:50:32+00:00</updated>
<author>
<name>Irene Knapp</name>
<email>ireneista@irenes.space</email>
</author>
<published>2026-09-27T01:27:44+00:00</published>
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<content type='text'>
it's more declarative now. however, at the moment it only produces the one type of executable, so it's only for building "evoke", not "hex". hopefully that can be fixed soon.

Change-Id: Id970b9952fcd73ba6da4fa503ae2f784afe1b8a7
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